Making bloxs go boom.
VSBloxing is a physics-driven, anime-inspired battle simulator where two dice become warriors in an unpredictable fight for survival
BattleGant takes the fight airborne π₯ Blaze Striker or Jade Blitz?
#BattleGant#IndieGame#GameDev#FightingGame
Music: Chase Pulse Faster β Kevin MacLeod (https://t.co/HZKCahpLYV), CC BY 4.0 https://t.co/plyLPqdXVw (trimmed/faded).
The arena is taking a beating too π₯ A full minute of BattleGant gameplay: flying fighters, close calls, and crumbling scenery.
Still in development. What would you add next?
#BattleGant#GameDev#IndieGame
A first look at BattleGant in action π₯ Early gameplay from our fighting game in development. What would you like to see next?
#BattleGant#GameDev#IndieGame
@GamewithDave A few years back I would of had to deal with the drama of sacrificing ideas to appease the whole. Dealing with others schedules and life events have always delayed the deadline with me. I keep art, animation, music out of a.i and just use it to code. Im also learning alot by it.
@ZeusSocialHQ Adding the little speed lines when velocity increases. I almost have the impact frames down, but I hear you. I'd spend hours in the inspector floating around those floats.
More VsBloxing. Right now, just turning knobs and tweaking feel. There was so much added and taken away, but I like what it is. I be on the hunt for audio #producers soon. This needs an awesome soundtrack and some nasty #SFX. The stuff that makes the arm hairs stand up. #indiedev
Optimized the building destruction somewhat. Had a dream last night about screen overlay effects to help define the action even more. My continuous objective is non-stop action.
We will see. What do you all think?
#indiegame#indiedev