📢Exciting Announcement: It's time for the first multiplayer playtest!
An 🔑invite key will be required to access. These will be distributed to users who follow this account and interact with posts.
As an early playtester you have the opportunity to provide feedback and shape the direction of the game.
👍If you're interested please respond to this post. Keys will start being distributed shortly.
Welcome to Valicia Online! A game being built with Threejs using Claude.
Would love to hear what people think this new game mechanic.
🧙♂️A ranged staff attack rather than a beating stick!
Really pleased with how this one has turned out, adding a further play style and build path.
New features shipping daily!
A first look at the crafting window, ranger gear set and the bow and arrow in action!
Everything you see is totally unique, procedural game art, built in threejs.
I can't believe what is possible with @ThreeJS!
The entire game has been built from scratch with procedural assets and runs in browser. Check out the inventory and new equipment sets!
The asset pipeline was the first thing I created in @claudeai, and have been tuning it ever since to be more efficient and accurate.
This Wizard and Archer gear didn't exist 24 hours ago!
Limited *invite only* playtest coming soon! Be sure to follow for further announcements.
@vamsibatchuk@threejs@antigravity Love it! Posts like this give me great inspiration for how to better improve the visuals of the ThreeJS game I am building .
A view from above! One of the two new maps added this weekend along with 6 new monsters.
Everything you see has been created Procedurally with Claude and ThreeJS.
And then there was Magic!
✅ Mage skill cast system
✅ New equipment: Staff / Wizard hat / Robe
✅ New animations for casting and spells
Everything you see runs on @threejs.
Current development focus on creating frameworks for new classes and weapon types. Visuals are work in progress and will continue to be improved.
🩷 Follow for updates!
New updates have just landed!
✅Bow and arrow
✅Crafting window - craft arrows from wood and stone
✅Ammo slot - equip arrows to enable bow attacks
✅ Target dummy added to starter area
After numerous iterations with Claude, I'm really pleased with the bow handling and attack animation.
🩷 Follow for future updates
Huge progress made today!
✅ First online play test with another player
✅ New control features with customisable settings
✅ Further UI and visual upgrades
✅ Starter zone map and quest tuning
✅ Character classes, stats and skill planning
Amazing to see how far this game has come in a short period of time.
🩷 Be sure to follow for future updates and public play test announcements!
#threejs #claudecode