I almost gave up on this prompt. Then I rewrote one line.
Before: a cube wandering around an empty field. That's it. That's the "game."
After: a full cozy village sim - NPC quests, crafting, a shop, furniture, even a fishing journal.
Same AI. Zero extra tools. One change: how I wrote the prompt.
Here's the thing nobody tells you - "make me a game" gives the model nothing to build from, so it guesses.
Hand it a full design doc instead, and it stops guessing and starts building π
I almost gave up on this prompt. Then I rewrote one line.
Before: a cube wandering around an empty field. That's it. That's the "game."
After: a full cozy village sim - NPC quests, crafting, a shop, furniture, even a fishing journal.
Same AI. Zero extra tools. One change: how I wrote the prompt.
Here's the thing nobody tells you - "make me a game" gives the model nothing to build from, so it guesses.
Hand it a full design doc instead, and it stops guessing and starts building π
@sasheoka88 The development of AI can be compared to an arithmetic progression, where almost nothing changed in the early years, but in recent months, AI has become almost unrecognizable when you look back at its work.
@3vGhodZCIAl57O4 Curious how you handle context files for multiple projects. One master about-me.md, or a separate set per project? I run a trading bot and a content account, and mixing the two gets messy fast
I WASTED 3 MONTHS BLAMING THE MODEL
every output was "fine". generic, forgettable, redo it 5 times
I stumbled upon a video where the girl revealed the whole secret in a single video
same tools. completely different level, realism in AI generated
turns out there's one mistake 90% of people make in every single prompt. I was making it too
wrote down everything I fixedβ