어스2 새로운 업데이트(RT9 Part 1) 사이드로이드 레이딩 연습 영상입니다! 🤖⚡️
Testing out Cydroid Raiding with the new E2V1 (RT9 Part 1) update! Here’s my practice gameplay.
#Earth2#E2KOREA#E2V1
Earth 2 users are truly amazing. If Earth 2 succeeds, one of the major reasons is that it has such excellent users. It is incredible that there is a user who created an app for Earth 2. #earth2
#RealityThread8 is incoming on #Earth2! Another major #E2V1 Pre-Alpha release packed with new systems, mechanics plus lots of hidden details packed into the article🌍✌️
👉https://t.co/ClhNjD9DTO
The past 4 months inside #Earth2 have been the most productive period we have ever had in terms of actual product outcome & systems making their way live into #E2V1. System after system, feature after feature, foundations turning into actual playable functionality & you are helping us keep up the momentum so thank you for your support🙏
I understand some would prefer more frequent official articles or smaller update posts along the way, but the results really do speak for themselves. If you look at everything included in RT8, we could have easily split this mammoth article into published posts every couple of days or weekly articles over the past 2 months. However, constantly preparing media, technical reports from devs, posts & announcements takes valuable time away from development, testing & implementation, so our current focus is delivering these larger Reality Threads packed with meaningful, tangible progress every 2-3 months or less.
No hype.
No announcements for announcements.
Just real systems, real gameplay and real progress.
The pace of tangible development progress inside #E2V1 right now is the strongest it has ever been.
While there are a number of foundational features inside #RealityThread8, one thing to pay close attention to is the introduction of global multiplayer ball physics. On the surface you might see a beach ball.. but underneath it is a very important foundational system for #Earth2 long term.
This is not about a beach ball specifically, it is about synchronised global multiplayer physics operating inside a persistent 510,072,000km² world.
Many games spend years refining ball physics alone inside very small contained environments & still can't get it right, so the fact our team is already achieving acceptable multiplayer physics interactions inside something the size of #E2V1 at such an early stage is honestly a very exciting milestone for us internally.
During internal testing we had team members running #E2V1 from Europe, Asia, Australia & South America in a single session, with between roughly 150-300 ping & the experience was still surprisingly playable (considering the sheer scale of #E2V1 & complexity involved).
Keep in mind, lower ping will always provide the best experience when interacting with the beach ball, but this system opens the door to an enormous amount of future possibilities. Just because we're using a beach ball now does not mean it's always going to be a beach ball - the same foundation can be applied any type of ball or spherical object, with adjusted physics, or any size, which could be used for any number of experiences, mini-games, activities & more.
A lot of #E2V1 development is about this type of thing right now. Establishing long term foundational systems that will become part of the platform long term & continue stacking them on top of one another release after release & I am trying to build & release it a way that gives our #Players / testers something extra to do as these pivotal systems come online.
Here is a summary of feature releases inside #RT8, but be sure to read the article for full details as it contains a lot more information than what is summarised here:
🌱 Growing a Garden
🍳 Kitchens & Advanced Recipes
🏖️ Global Scale Multiplayer Beach Balls with full Environmental Physics
🧟 Hordes Scanner
📡 My Property Scanner
📜 In-World Quest Creation
🎒 Superior Backpack
💧 Water Bottle & Survival Improvements
⚛️ Gaia Pulse Reactor
⚡ Massive Performance & UI/UX Improvements
🎭 Character & Multiplayer Optimisation
Everything is coming together, step by step.
As always, thank you to everyone continuing to support #Earth2 & #E2V1 as we keep building. The ongoing support, patience & belief from many members of the community genuinely allows us to continue pushing forward, expanding the team’s efforts & focusing on long term development properly.
This article is being posted a little in advance so Players can wrap their heads around some of the new features & updates, but RT8 is expected to be rolled out in the next 72 hours.
IMPORTANT: RT8 will be another large & complicated Reality Thread release with many interconnected systems going live simultaneously, so please allow the team some breathing room if unexpected issues appear after deployment. These are exactly the types of complex systems that require real world testing at scale & we will continue refining them as we move forward.
If any major issues arise our team has always fixed them quickly in the past, so just give them space please.
Honestly the past few months have been extremely intense, but I can't wait to see #Players enjoying the expanded utility on their properties, growing gardens, harvesting, cooking & not just for the sake of it like in many games, but for actual long term purpose inside #E2V1 leading into #Hordes, #Animals, the #EcoSim & much more!
It makes it all the more worth the while.
Also keen to see #Players kicking around some beach balls - I know we have had fun mucking around with it during QA tests with the team - just remember the lower the ping you have the better experience you'll get! Am planning to build a lot on top of this feature!
#Earth2 #E2V1 #Metaverse #PlayerDriven #OpenWorld #Gardening #virtualland #gaming #cooking #EcoSim #Foundations #RT8 $ESS in
Happy Festive Season everyone... Was just bored and decided to solve a minor issue that fellow E2V1 pioneers usually face; Not knowing what time it is in a certain location in E2V1 without having to open the location in E2V1 and checking. Now you can plan your meetups in locations where there is daylight or night, all up to you... Just search and find, without needing to have your PC open. Or just use it on your phone while you decide which place to teleport to in E2V1. 😁 #earth2 #earth2io #earthie
See it live here: https://t.co/4VE2HqpY82
Let’s enjoy and build Earth2 together.
Great time with legendary people in Earth2 E2V1 🔥🔥
This December, we’ll be hosting meetups across multiple time zones so more testers around the world can jump in and explore together.
If you’d like to be part of the journey, please check the Discord links below. You are always welcome. ☺️
🎮 Discrd for Regular Meetups: https://t.co/93pqb7YnXN
🎮 Discord for Co-op Stream w/ @GR4NRAUD3: https://t.co/HSTYHdLPvE
#earth2 #어스2 #metaverse #메타버스 #AI #E2V1
Congratulations to the latest #Earth2 land #giveaway winners! I've given away thousands of dollars worth of #Earth2 land, it's very easy to enter, just follow & retweet any of my eligible posts🌍✌️
#Earth2 land can be used to mine $ESS, mine resources, launch #Cydroid raids, detect jewels, build #Cydroids, house #Civilians, stake $ESS, spawn #Avatars, store #items, forage & more #utility to come inside #E2V1 such as building, mini-games, experiences & more!
Thanks to everyone who entered by simply #reposting & good luck on future draws!
Be sure to display your free @earth2io profile URL somewhere easy to find on your X account (in your profile, pinned or to be safe you can comment your profile URL under the post you retweeted) so our team can gift you the land if you're lucky enough to be one of the winners.
Note-if you're listed as a winner & you're unsure what to do, please check out this previous post:
https://t.co/njSSyXbRSI
Congratulations again to the latest winners & please note that some of these gifts may have already been awarded by the team. The remaining gifts will be awarded over the next 24-48 hours.
If you have not received your gift after 48 hours from this post, then please leave a comment below or reach out to @earth2io, support or the CM on Discord.
Little E2V1 Update
Also a quick heads for some of the testers who are getting stuck when trying to spawn a Character. We identified an issue where if you are using a GIF image for your Earth 2 profile photo it will cause problems when spawning a Character - gotta love software development!
There is a fix for this issue coming in the next update, but for now, if you change your Earth 2 profile photo to a standard JPG or PNG image then you should no longer get stuck when spawning Characters.
This is almost certainly the case with TechOps, who has a GIF profile image, but other Players with GIF profiles will also likely be experiencing the same issue without realising it's their GIF profile causing it. So I just wanted to get this info out early.
We are also making further improvements to the location system, specifically in multiplayer mode. It has only taken an extra 1 week so far but worth mentioning as it is the main reason for the delay.
When it is ready I believe we will be releasing as 0.1.4.1.
The update should include:
🌏further improvements to the location system and multiplayer - this should fix random Mentars and Characters sometimes appearing in the sky
🌍further improvements for multiplayer Character syncing over long distances
🌎an improvement to the location system which should reduce yeeting
🌏a fix for Mentar spawning that should improve the ability to spawn a Mentar - something we release that some testers were having issues with.
If you are experiencing the Mentar spawn issue, please wait for the next update before trying again, otherwise you're just retesting a bug we have not released a fix for yet.
QA testing for all of the above are looking good, but as always, nothing is ever certain with software development, so after we release the new #E2V1 version we will monitor & make further fixes or improvements if issues still persist.
This is all part of the Pre-Alpha testing process, for any project, not just ours. It helps us identify issues, resolve them & make improvements for better long term stability of the platform.
#Earth2 #metaverse #E2V1 #OpenWorld #giveaway $ESS
3/3 💎 “Art or treasure with ya prize of old — the first will claim the plates of gold.”
→ Whether creators or explorers, the first players shall claim the golden plates (higher-tier tiles) — the rewards awaiting them (tiles/ESS/Badge...)#Earth2#theShaneIsaac#E2V1#Riddle
2/3 🕊️ “Lest we forget…” → So that we may not forget.
🙏 “Thank you for your service and sacrifice…” → In gratitude to the Pre-Alpha players for their trials, efforts, and dedication.---
Congratulations to the latest #Earth2 land #giveaway winners! I've given away thousands of dollars worth of #Earth2 land, it's very easy to enter, just follow & retweet any of my eligible posts🌎✌️
#Earth2 land can be used to mine $ESS, mine resources, launch #Cydroid raids, detect jewels, build #Cydroids, house #Civilians, stake $ESS, spawn #Avatars, store #items, forage & more #utility to come inside #E2V1 such as building, mini-games, experiences & more!
Thanks to everyone who entered by simply #reposting & good luck on future draws. Be sure to display your free @earth2io profile URL somewhere easy to find on your X account (in your profile, pinned or to be safe you can comment your profile URL under the post you retweeted) so our team can gift you the land if you're lucky enough to be one of the winners.
Note - if you're listed as a winner & you're unsure what to do, please check out this previous post:
https://t.co/njSSyXbRSI
Congratulations again to the latest winners & be on the lookout for Reality Thread 4 + the commencement of the #E2V1 Pre-Alpha access release to badge holders 🏅🏅🏅
#Earth2 #Metaverse #Giveaways #E2V1 #shanta #competition #winners $ESS
Don't miss the final #LimitedEdition character skin drop leading up to the #Earth2 early access #Chapter1 release! A community design submitted skin (congratulations @MegaFrontman!) which our talented team modeled to life in 3D, ready for use in the #Metaverse 🌎✌️
These #LimitedEdition character skin drops are all we've released to date, so people have gotten used to them, but just a reminder that in the future any new #LimitedEdition character drops will be a lot fewer & farther between once #E2V1 is live, reserved mainly for very special events or collaborations. We want all #LimitedEdition drops to be become more rare & sort after as the platform grows.
As mentioned in the past, we will move to a more traditional style system releasing character skins with unlimited editions that are only available for limited times throughout each year.
There are a few other important points we'd like to share before the first variation drops:
1⃣ For this drop $ESS skin options will be based on a fixed $0.06 $ESS value.
2⃣ As mentioned in the past, any #LimitedEdition skin drops that don't sell out could be released again in the future until they sell out, but only after the #P2P skin trading store is live.
3⃣ #LimitedEdition skins that have not sold out & are released again will be at least double their original release sale price, sometimes more depending on which skin it is. So it's ok if skins don't sell out, they're just something available for early supporters.
4⃣ The last remaining Luna skin, not yet released, will be released at a future date, which could be any time.
5⃣ We know we still need to release the Cybercore-X weapons.
6⃣ There might be a one or two surprise drops throughout this final #LimitedEdition release
7⃣ How freaking cool is this Cheok Jun-Gyeong #skin! The Korean community requested it and #Earth2 delivered!
When you consider the fact that #Players will be able to use these skins not only on their Characters but also on their #NPCs, these #LimitedEditions may be in higher demand & rarer as the platform grows.
https://t.co/sMpY7RuNfc
Some very cool history behind this historic #Korean figure & it will be very cool to have him roaming the #Metaverse!
#Earth2 #E2V1 $ESS #Metaverse #OpenWorld #cosmeticskin #Collectible
With staggered feature rollouts planned throughout 2025, #Earth2 is building the foundations of a persistent, open world Player driven #Metaverse that is powered by $ESS & bridges between our physical world & virtual reality🌎✌️
👉https://t.co/UsUIOdzG9B
#Earth2 #metaverse #E2V1 #OpenWorld $ESS #utilitycoins #design #foundations #P2E #p2egames