Using MaterialPropertyBlocks to move objects into position when you're near them #gamedev#unity3d
Shader and C# code in first reply!
More effects and tips >> https://t.co/FqAsMb9Plg
We're super excited to announce ISLANDERS, a minimalist strategy game about building cities on procedurally generated islands. Since we’re a team of 3 our main challenge is to get the word out, so RTs are much appreciated <3 https://t.co/z0o6lsDPeT
#indiegame#madewithunity
Here's a simple button to use in your game.
You could use it to skip Cutscenes, drop items from the Inventory, quit the game and more!
Code in the first reply :)
#gamedev#tutorial#unity3d#indiedev#madewithunity
LOCKPICKING! Make sure that you've bought some extra lock picks before you left the town, because you might find some abandoned shack on your way. #pixelart#gamedev#indiedev