This MMO was made using Claude Opus 5.5 + Meshy + @TesanaAI it supports over 100 concurrent players, polished world, professions, combat and much more.
Opus 5.5 + @TesanaAI lets you make games like never before. One prompt gives you an entire fantasy world with gameplay, systems, audio and UI already in place.
Making games with AI has never been more fun or this accessable.
Claude's Opus 5.5 & @TesanaAI is absolutely insane at making games. It Created this 10v10 Halo multiplayer game in one prompt. I used Tesana game maker together with Open AI's newest model and made an FPS Halo inspired shooter.
Claude Opus 5.5 & @TesanaAI is absolutely insane at making games. It created this multiplayer ARK Survival Island game with just a few prompts. That I ended up playing online together with my 2 friends.
Over 30h of gameplay, a rich detailed world, multiplayer, quests, dinosaurs, taming, crafting and combat.
Claude Opus 5.5 + @TesanaAI is crazy at building games. I built an entire old school dark fantasy RPG with multiple zones, quests, voice acted dialogue. Just with a few prompts.
Meme culture is gonna evolve around AI games. Making games with AI is now so accessible that any idea can become a playable game in an instant.
Every fun pop-cultural moment will become a playable game, with online multiplayer and leaderboards.
You won't just see the meme. You'll play it.
This Game cost less than $8 to make with Fable 5,2 and @TesanaAI .
An open world with redwoods and a cabin on a hill. A playable character. A quest log, an objective marker, a resolve meter, a map. All of it running, all of it from prompts on @TesanaAI.
That's the part of game dev that usually eats your first three months and most of your motivation. The boring canvas. Now it's the starting point.
What's left is the fun bit: quests, enemies, the mechanics nobody else has thought of. That's where your time goes now.
Tripo kills manual UVs, Meshy goes 4K & GPT-6 Astra takes over Blender: breaking down this week's 3D AI news with @philippsieben.
• @tripoai P2.0 Smart UV: automatic unwrap with clean seams. UV was the last stage 3D AI couldn't touch.
• @MeshyAI 7.1 Ultra 4K: geometry at 4096³, up to 80 million triangles. Stitches and engravings are real mesh, not texture paint.
• GPT-6 Astra drives Blender and Unreal by itself: models, rigs, animates, builds a walkable scene.
Plus Hunyuan Miora, the new @Hitem3D Agent, and four papers, including one that removes UVs entirely.
Full episode: https://t.co/lmhJA4MG3U
its so gorgeous that i cant stop sharing it...
what you get after 10000 hours of vibe coding..
I had to record with screen recorder to make sure the frames look as i see it - its smooth af..
I just got offered a publishing deal by a game publisher for my ARPG Element Bender.
And I don’t even know how to code. I built the entire game in 2 weeks with GPT-6 Astra & @TesanaAI
We live in crazy times.
GPT-6 Astra + @TesanaAI is on another level for making games.
A few prompts and I've got a fully playable AAA third-person exploration game with volumetric god rays, real global illumination and backlit foliage.
I made a game where you need to clean up an extremely messy beach. There’s trash everywhere, and you have to clean it up one piece at a time.
The game is done when the beach is completely clean.
Game built with AI using GPT-6 Astra on @TesanaAI