The final scene was rendered in Blender Cycles at 4K.
Everyone gets 50% off the first payment, and the first month of VARCO 3D Plus is free through my link.
Try it here: https://t.co/IFvOBzqjxK
You can now build an entire 3D AI pipeline in one node graph with VARCO 3D's new Flow feature.
I built this full underwater scene with it in no time, assembled it in Blender by Claude via MCP.
You can try @VARCO3D here (first month Varco3D Plus free): https://t.co/IFvOBzqjxK
Through MCP I connected Claude to VARCO 3D and Blender.
Claude built the rough Blender scene, ran one reusable prop Flow for all 8 props, then swapped in the rigged turtle and animated it. It's non-destructive, so I can still edit by hand.
If you've ever tackled a ComfyUI install and won, this might be for you π
Help me test, break and build the tools that are shaping the next era of 3D.
Apply here: https://t.co/cGJbKs5xPt
Hey guys, I'm looking for a 3D AI Pre-Production Artist to help me out π
You'd test and benchmark new open-source 3D AI tools before I film each video.
Freelance, remote, paid per project, starting with a paid trial task.
Apply: https://t.co/cGJbKs5xPt
Questions? Just DM me.
A brand new open-source 3D AI Generator is here!
Speridlabs just released IDOL.
One image in, a 3D Gaussian Splat out, up to ~1M Gaussians. README says 7.2 GB VRAM peak. Setting it up next to TripoSplat in ComfyUI on my GPU to see if that number holds. #ComfyUI
Itβs so cool to see people in the PixelArtistry community now building whole games based on what they learn in my videos. Really great and creative approach! @Havelka1
We have a huge pivot underway here at Epic, moving developers around to retool for maximum AI acceleration.
The aim isn't to do the same stuff with fewer people, but to enable everyone here to build MORE and BETTER stuff, and to bring the benefits to all teams using Unreal.
New AI texturing model just went open source π
UltraTex creates precise textures for 3D models (even clean, readable text) and runs locally & for free.
It uses FLUX.2 Klein base 9B + the UltraTex LoRA for 2K texturing. Weights are already released.
You can find a ComfyUI repo for UltraTex down below π
Original render by visualbruno (https://t.co/i5F5hvAD3L)