gandulf shared their Vignory build on Discord, inspired by the medieval town of the same name ⛪
We love seeing real-world history woven into Foundation, and this one feels just a little bit magical ✨
#FoundationGame#ScreenshotSaturday
We're so thrilled, and honestly still quite overwhelmed, to announce that Clair Obscur: Expedition 33 has officially reached 8 MILLION copies sold!
Thank you so so much to every single person who has played, created art, shared, streamed, discussed, and supported this game!! 🤍🌹
If you're an RPG fan (and old enough), then maybe this little story will resonate with you...
When I first read about a game called Baldur's Gate (1998) in one of the many print magazines still around in the 90s, I started counting the days until its release. As an old-school pen-and-paper Dungeons & Dragons player from the 80s (and well into the 90s), I couldn’t wait to sink my teeth into what promised to be the best RPG set in the wonderful world of Faerûn.
I pre-ordered it at a local store and checked in almost daily as the release date neared. They probably thought I was a bit odd. I didn’t care. The anticipation, the agony of waiting, the joy when it finally arrived, the first time opening the box, installing the game while inhaling the manual…
And then the first time the game loaded on screen - simply unforgettable memories. Baldur’s Gate was like crack for D&D nerds like me. Simply looking at the character inventory screen was giving me chills, man it was so good, so close to what I always imagined a great RPG in an "open" world would look like.
Little did I know that sometime later Baldur's Gate II was in the works and it would be even better...
Si vous avez déjà joué à Minecraft, vous avez forcément eu cette idée : reconstruire votre quartier bloc par bloc. Et vous avez probablement abandonné au bout de 15-20 minutes, quelque part entre le trottoir et le premier mur de votre logement. 👀
Un dev allemand a automatisé tout ça : Arnis, un outil open source en Rust, croise les cartes d'OpenStreetMap avec les relevés d'élévation de la NASA pour générer n'importe quelle zone du monde réel dans Minecraft. Rues, bâtiments, parcs, rivières, reliefs : trois clics sur une carte et c'est plié.
Le projet revendique aujourd'hui près de 300 000 utilisateurs, et son créateur ne s'est pas arrêté à la Terre : il a également reconstitué l'intégralité de la surface de la Lune et de Mars dans Minecraft ! https://t.co/PAWNu9gNqK
Our next monthly update is here for Astroneer! This patch includes:
📋Reduced Megastructure recipes
⚙️New Megatech Custom Game settings
🛠️Bug fixes and general improvements
Le 11 Mars, date historique du retour de votre Team préférée approche ! 🥳 Découvrez en même temps que moi notre nouveau studio !
https://t.co/V2JfAyvqCl
Level up your UI Toolkit skills!
We’re covering world space UI, custom shaders, SVG support, and events in Unity 6.2 and 6.3 LTS, all in quick, practical tutorials.
Watch here 👇