Experimenting with a fleeing mobs archetype.
The only way to extract the sword skills is to land a strike mid-pursuit before they run away
⚔️ Wishlist sword islands on steam!
#Gamedev#Virtualreality#vr#indiegame
Doing a quick Q&A to celebrate reaching 10 episodes 🥳, what questions do you have ? leave them down below and I will try to answer them in the next video!
@FreeSteamDemos Thanks for Hosting :)
I've been working for about 3 years on a VR RPG, inspired by a mix of souls-like games and Anime series
❖ Sword Islands ❖
https://t.co/QCpVhMRaot
👏You can Wishlist it now on Steam!
@FreeSteamDemos Thanks for Hosting :)
I've been working for about 3 years on a VR RPG, inspired by a mix of souls-like games and Anime series
❖ Sword Islands ❖
https://t.co/QCpVhMRaot
👏You can Wishlist it now on Steam!
@clemmygames This is Sword Islands VR, It's an RPG game that I've been working on solo for 3 years, feel free to Wishlist it on steam :)
➡️https://t.co/QCpVhMRIe1
Sword Islands VR | #Kickstarter Day 21
Tried to figure out how the interaction with the NPC's will go to trigger the dialogue system :)
✅Kickstarter: https://t.co/15EVNRH7Y3
#VirtualReality#gamedev
Sword Islands VR | #Kickstarter Day 19 - 20
Reimplemented Leveling to work within the game menu for a better accessibility
✅Kickstarter: https://t.co/h8SPnKnvpQ
#VirtualReality#gamedev
Sword Islands VR | #Kickstarter Day 17
I'm trying to optimize Enemies by baking the skinned meshes into a single mesh, decreasing draw calls allowing more enemies rendered at once without the fps dropping!
#VirtualReality#gamedev#madewithunity
Sword Islands VR | #Kickstarter Day 14-15
Episode 09 is finially finished and it will be live in few hours on youtube :)
✅Kickstarter: https://t.co/15EVNRH7Y3