Phantom Liberty is a masterpiece and delivers two, three, or even more of the best gaming moments I’ve ever experienced.
It’s even funnier if i think about Clair Obscur: Expedition 33 — and ironically, both titles are quite literally “clair” and “obscure” in my mind.
Clair – Expedition 33
Obscure – Phantom Liberty
What do I mean by that? Expedition 33 is a bit “lighter,” while Phantom Liberty really left me feeling depressed for some time… but in a good way, if that makes sense :)
Songbird is THE STAR of the addon and i love it - one of the best written Characters ever and a perfect mirror of V and maybe even more important than us (?) .. ;)
I got some great ideas to improve Cyberpunk 2 if there is any way to give you guys some serious Feedback?!
Cant wait for the next big Chapter.
@Quake its "nice" i guess but whats the point?
Open it up, create Tools and allow Mods.
This could've been an insane opportunity for something special.
Irgendwie glaub ich sogar dass das eine interessante Entscheidung ist. Activision kriegt endlich eine coole Challenge und evtl. kommt da was cooles dabei raus.
hmm..
Hellblade 2 war die größte Schlaftablette. Film/Spiel Konzept totaler Quark... Teil 1 war aber super!
Leider total verdient & hoffentlich formen die Leute bessere Studios inkl. Fokus aufs Spiel & keine interaktive Filme.
Meine Hellblade 2 Review 🤝
https://t.co/8ELwQ46yKO
Warum sollten die Teile auch 2027 rauskommen?
- Bei GPUs hat Nvidia die Nase sehr weit vorn.
- Preise sind exorbitant hoch & der 08/15 Zocker kommt weder zu Release & schon gar nicht zu fairen Preisen an eine ordentliche GPU ran.
- Tägliches Leben ist allgemein viel teurer geworden ->
Gaming ist zum extremen Luxus mutiert -> Prioritäten & so.
- Die meisten Games laufen gut genug & sehen selbst auf low-settings super aus. RT & Co. ist Luxus pur.
@Brammflakes@L0SSY@WARDOGS@BULKHEAD
When Freebuild option to practice (offline) on the official maps? Just let us load into the maps with infinite ressources or something.. Firing range isnt the real deal. cmon!
You may have seen a recent article that mentions KOJIMA PRODUCTIONS, speculating on the reasons for the change in publishing partners for PHYSINT.
Normally, we would not comment on unsubstantiated speculation on the internet, but these aspersions around our relationship with PlayStation, the commercial performance of the DEATH STRANDING franchise, and the broader production planning and investment for PHYSINT, have reached beyond the studio and have touched our fans, our creative partners, and colleagues we have worked alongside with for three decades.
None of the claims written came from any official or on-the-record source and as such we encourage you to take them with a dose of scepticism.
Make no mistake, this was a serious situation for the studio with a range of potentially significant implications. While we recognise that the article may have caused alarm, we want to reassure you all, for the record: that the studio is in a healthy, profitable state, development for PHYSINT continues to move forward with XBOX, and our relationship with PlayStation remains strong.
Thank you for your continued support,
KOJIMA PRODUCTIONS
- mortar spamming is annoying af, especially if people can speed up the shots and create multiple stations. Limit ammo/range etc.
- "HZ Pull via code" should be limited to 3 times max for each Team. The last thing a winning team needs is a 4th or 5th pull.
- multiple people reviving someone should speed up the process a bit (slowest method)
- if using "f" to revive (for example) stop canceling the process if i want look around. i would rather get my pov limited to a certain area than restart the whole thing again.
Ich vermute Konami hat irgendwo ihre Finger (bei Sony) im Spiel & möchte ein MGS ähnliches Spiel (vor allem weil es Kojima ist) schlichtweg verhindern.
Egal wie dumm Sonys Entscheidungen momentan auch sind, SO ein Projekt zu canceln macht nur Sinn wenn jemand etwas dagegen hat.
As confirmed earlier through our official channels, in mid-June of this year, we unexpectedly received notice from PlayStation Studios that they would cancel the PHYSINT project. PHYSINT is an important project both to me personally and to KOJIMA PRODUCTIONS. Determined to keep the project alive, we have spent the last three months searching tirelessly for a new partner. In the course of seeking advice and pursuing negotiations with people across many fields, we found in XBOX a partner with whom we share a common vision for the future, and we have decided to team up with them once again. Please rest assured that development of PHYSINT, our genre-defining action-espionage title, is ongoing and will continue moving forward.
@BigfryTV hear me out:
- 4 teams a 25 Players
- 4 towers / rework tower POIs or make it possible to change Tower Designs(?).
i've had most fun in little towns, stadion or other places than in these boring towers. Just visually a boring experience imo.
- cz + hz size a little bit bigger
We've got WARDOGS Beta withdrawal...
Reply with your favourite 'Only in WARDOGS' moments and we might feature some in our next trailer @FPSGamesShow 🎥
YouTube Links or Direct Upload
Higher quality the better! 👇
Resonance: A Plague Tale is leaning hard into action.
Fast-paced, visceral combat with excellent animations. Sophia is agile and aggressive — precise parries, combos and environmental kills.
A big shift from the stealth-heavy earlier games, and it looks satisfying as hell.
Valve sollte eine richtige VAC App veröffentlichen und die Leute könnten ala TikTok jeden Tag etwas gutes machen. Ich weiß dass ICH jeden Tag solche Clips reviewen würde @valvesoftware@CounterStrike und ich denke ich wär nicht der einzige.. 😅
NEW CS2 VACNet Labeling Portal: Everything we know so far ⤵️
> It's invite only
> The inviting requirements are still unknown
> If you're invited, a little "V" icon will show up on CS2's main menu
> The portal appears to be an Overwatch like system
> It will show you gameplay clips and you have to select an option
> The 'positive' options are: Aim Assist, WallHack, AutoBHop & Farming Bot
> The data you submit will not be used to ban the player, it will be used to train VACNet
> The UI also includes an "Invite Reviewers" button, so invited players might be able to invite others in the future?
> It also shows you the total clips you have labeled
> You can report clips as a "bad clip"
> Valve requests that players to not "stream, record or share videos of the clips"
Hi everyone, we're looking for people to playtest an unannounced multiplayer FPS on PC only.
This would be an continuous test, not a one-time session. The idea is to iterate on the game based on player feedback. Feedback is given through a private Discord.
NDA signing and a capable PC are required
Apply here : https://t.co/UDqGrhMspr