After over four years of passion, here is the trailer for the 1.0 version of Blade and Sorcery !
Can't wait to see people play it, and can't wait to be able to share more about the creative process behind making all of this happen ! Stay tune :)
https://t.co/wQV9rKVf8X
Here is the Update 10 Trailer for @BladeAndSorcery which mostly feature semi-procedural dungeons.
It is the realization of 2 years of work and I could't be more pride about what we accomplished.
I can't wait to share more about the creative process ! :D
https://t.co/efwmI6gzgN
This is the concept art I saw just before starting it.
If it interest anyone to have a bit more info about the creative process.
Artist is 三 虎
https://t.co/0MsFXhs2tA
Day 4⃣ of #blocktober !
A lot of things I don't like about it but overall I love it. :D
And it was really fun.
Inspi ⤵️
Day 5⃣ start in 10min. https://t.co/VpucQZyhWB
I am uninspired and tired, don't except anything. Anyway, I am not haha.
Day 3⃣ of #blocktober !
Simple level that show itself upon player progression.
Really happy with this architectural style. :)
See more⤵️
Did not prepare anything today so let see how it goes.
Let's get creative !
See you in 10min for day 4⃣:) https://t.co/VpucQZgH53
Day 2⃣ of #blocktober.
Really wanted to do something very simple...
Ended making a 4 floors level with multiple approaches...
Today will be simple.🤥
Starting in 10 min, come say hi :) https://t.co/VpucQZgH53
Day 1⃣ of #blocktober.
Got lost into scale and verticality but that was full of lessons.
Day 2⃣ start in about 10min on Twitch. :) https://t.co/VpucQZgH53
@inkasipola I challenge myself to do something new every day for a month. And I don't put any pressure about the quality or end result. It is all about the intention and motivation. And I am usually pleasantly surprise.
Big projects are too easy to abandoned for me.
@thegamerwebsite Beautifully written article. I could not have said it better. Arkane games are such an inspiration and a beacon of hope. As amazing as their games' landmarks :)
@Sandy_leComte That is interesting :)
I think that with a bit more verticality, it would be even more. (especially with a grapple gameplay) For example, you could try to have one island 5m higher than the other one and see how it plays out. It is a great way to get out of your comfort zone too.
One year later, #Blocktober still bring good memories.
It was the beginning of a journey that made me a better artist.
More creative and motivated than ever.
4 months later, I got my first job as a level designer.
Couldn't skip it this year.
Just do it !👊