To that Nameless Flower which was scattered throughout the night; Please, rest in peace embraced by the warmth of dawn
Uploading Guides and Clips on my YouTube
⚔️ HEY X PEOPLE, NEW GUIDE UNLOCKED! ⚔️
Another milestone in our journey has been reached!
The Heat Guide is finally here, covering everything I know about the Heat System so far, with a special focus on Lili.
Wanna see it? Link in the reply 👇
#tekken8#Lili#t8_lili#YouTube
If Shinzou wo Sasageyo means something to you, then you already know the spirit behind this guide.
https://t.co/dsSlQXLb66
#Tekken8#Lili#t8_lili#YouTube
⚔️ HEY X PEOPLE, NEW GUIDE UNLOCKED! ⚔️
Another milestone in our journey has been reached!
The Heat Guide is finally here, covering everything I know about the Heat System so far, with a special focus on Lili.
Wanna see it? Link in the reply 👇
#tekken8#Lili#t8_lili#YouTube
Knew they were gonna tone Heat down even more, so I had to wait for this patch😇
Here’s a really quick summary of Lili’s changes in Patch 3.01👇:
https://t.co/DcNpF5uPZF
The new guide will be dropping soon after I adjust a bit of the information based on the update 👀
@lobo_tekken I’d love to, but I’m like 95% focused on Lili 😂
Hopefully other specialists can break those characters down—what needs fixes or nerfs and all that 👀
Bug Report – Unintended Interaction
Lili’s f1+2B is +8 on normal hit with backturn transition.
However, if the opponent inputs db to crouch, they still get hit by BT 1,2 or BT 1,4.
This seems unintended, as crouching should avoid these follow-ups. #t8_report#t8_lili
@mahirofuwa_ I’ve noticed some other characters have this issue too... homing moves not acting fully homing. Might be a collision problem with this update. I’ll check more and post about it soon mate 😇
Here’s a quick summary of Lili’s changes in Patch 3.00.02. Since there are only a few, I made it into a Shorts.
These changes affect her Heat gameplan—I’ll break it down more in the next guide.
Check it out👇
https://t.co/bdISdKK7PT
See you there~✨
@LuxSylva_@HelloMrBrahms I guess we’ll have to wait for the mid-April update mate. To be fair, I only found this bug 3 days before they announced the emergency patch, so let’s give them a bit more time and see how it turns out😇
@yoj99_ Just as I predicted, they’ll probably fix it around mid-April. I actually found this bug 3 days before the emergency patch was announced.
Let’s give them a bit more time and see what they come up with.
@legugod@yoj99_ Please stop using ‘bug’ as an excuse to compare with other characters, man. You’re the one who replied to me with ‘cry with nerfs all day’ without even understanding what happened in my video—so who’s actually been crying this whole time?😳
@EXGaiden@TEKKEN I reported two cases there, and both were flagged as inappropriate content. I thought that notice was preventing my reports from showing up on their Discord, but they’re all there now.
Just ignore that notice for now mate, at least until they fix it.
Bug Report – Unintended Interaction
Lili’s f1+2B is +8 on normal hit with backturn transition.
However, if the opponent inputs db to crouch, they still get hit by BT 1,2 or BT 1,4.
This seems unintended, as crouching should avoid these follow-ups. #t8_report#t8_lili
@SolonaHawke By checking it in practice mate. If you hold back after f1+2B on normal hit, BT1,4 is still blockable. That means it’s +8g, not a true +8.
Plus, the damage doesn’t register as a full combo from the first hit, which also indicates +g. Same rule applies to other characters too.
@SolonaHawke Not all + frames guarantee a follow-up mate. In fighting games, there’s a difference between + and +g. +g means you’re in frame advantage, but the opponent can still guard (block or crouch). fF4B on normal hit is +10g, that's why the opponent can still crouch or guard.