@EA_DICE Is a shadow of it's former self. Their key motto is 'if it's not broken let's reinvent the wheel.' After 20 years I'm done with Battlefield and the joke that is EA's Star Wars Battlefront that doesn't deserve it's name. It's clear all the talent went to Embark Studios.
Battlefield 2042 unironically has better be vehicle physics and balance than Battlefield 6 and that says something. The whole vehicular gameplay loop feels like it was added as an afterthought.
20 year long veteran of the Battlefield series and avid enjoyer and destroyer of vehicles. Here's my feedback for the state of the vehicle physics and balancing for Battlefield 6
@tiggr_@SilkOCE https://t.co/rM9HBxJkuh
20 year long veteran of the Battlefield series and avid enjoyer and destroyer of vehicles. Here's my feedback for the state of the vehicle physics and balancing for Battlefield 6
@tiggr_@SilkOCE https://t.co/rM9HBxJkuh
@InsurgencyGame The plugins for Insurgency: Sandstorm mod tools have been broken since 1.17. It's been almost a year now for something that should've been hotfixed immediately.
@SilkOCE They need to revert the RPG amount to 5 from the beta 3 is not enough. Also increase health of the tanks so it's not an instant two hit kill to the rear.
@SilkOCE You could carry 8 rockets in BF3 & 4. Why they nerf it to 3 down from 5 in the beta is baffling. Same with C4. You could carry 6 in BF3 and resupply them as the support class.
15.Always-online for the single-player campaign? Really, EA? Getting disconnected mid-campaign is unacceptable
16.The UI is awful. Too many menus and button presses
My top 16 points of feedback for the Battlefield 6 launch.
1.Give the engineer 5 rockets like in the beta instead of 3
2.C4 for the Support Class
3.Vehicles physics feel sluggish and unresponsive
4.Increase health of Tanks, IFVs & Helicopters
5.Enable weapons when parachuting
11.Allow mines to be placed close together
12.Boost for ground vehicles shouldn't deplete if you let go
13.Jet bombs are difficult to aim. Draugr from BF2042 did this well.
14.Helicopter and jet flare duration is extremely short
6.Tanks feel sluggish poor acceleration, deceleration, and turret traversal.
7.Lack of pitch and yaw responsiveness for helicopters & jets.
8.Vehicle resupply stations take forever
9.Vehicle health regeneration is nonexistent
https://t.co/eGoQD5wBLh repair tool speed is too fast