We may not have made it to the final, but our hearts are absolutely full 💛
Thank you for every single vote, message, and cheer. We've had the most incredible journey on BGT and this is just the beginning.
Fantastic #Accessibility news for a favourite game of mine:
Whilst logging into #SeaOfThieves to check the game was up-to-date, I discovered that... The Pirate Emporium Now Reads!
I couldn't find when this happened, but thanks so much to @Winwardo and colleagues!
#A11Y
Hi @RSPBMiddleton, please can you help identify this bird we saw from the northern lookout on Sat 14th? We're thinking Snipe or Jack Snipe, not sure how to tell apart, it was standing very still. Thanks! #birdid#birding#birdwatching
Our music team need to stay in tip-top condition to keep churning out the tunes you enjoy listening to all year, in game and out. So here's a little video to prove their dedication and say a little thank you for listening.
Have a listen now, why not? https://t.co/zz20LNnUk9
Are you a partially sighted Sea Of Thieves player, or otherwise have trouble reading in-game text such as the Riddle Maps?
We're testing a new #accessibility feature in our Insider program and would love feedback. Some (but not much) vision is required.
https://t.co/VWGJg9Ab9I
@LogicalG In the Insiders build for the next few weeks, yes. Please go to the Insiders section of the forums for instructions on how to enable, and how to give feedback, thanks :)
@rwieruch@mehowte I often have forms with dynamic numbers of nested entries, sometimes optional data, and sometimes data from outside the form.
I've not yet found a really nice way to handle that in FormData. Would love to be wrong!
What a joy for @RareLtd to be nominated for Most Dedicated Studio, and to be alongside such brilliant studios who continue to inspire us!
Go vote for who you think have been doing great things in games accessibility this year over at https://t.co/XbhBl1hwTj ✌️
@victordimanet @UnsytedRadio @SeaOfThieves@RareLtd One day we'll get there! There's a lot to untangle and improve, but we're hoping incremental improvements can get us there piece by piece
💖 Hire disability consultants to make your games as #accessible as they can be!
Poppy was an absolute star during consulting and her insights are helping us understand how to keep making @SeaOfThieves as inclusive as possible!
@AlexRoseGames My general rule of thumb is "write shit quickly as needed, but isolate it behind clear boundaries"
Unfortunately those boundaries get very blurred, very quickly in gamedev
💖 Hire disability consultants to make your games as #accessible as they can be!
Chad is absolutely brilliant and his expert knowledge is helping us shape the future of blind accessibility in @SeaOfThieves ☠️
Writing this post right now with tears in my eyes! Thank you to the amazing team over at @RareLtd & @Winwardo for everything they do to prioritize blind accessibility in Sea Of Thieves. Totally shaking right now, because I still can’t believe my name is in the credits among all of the industry leaders and consultants I have looked up to since the day I started my career. This really helps to validate all the sacrifices I have made, and all the struggles I have been through to get to where I am today.
Nominations for @thegameawards Innovation in Accessibility category! ♿️✨
🏆 COD: Black Ops 6
🏆 Diablo IV
🏆 Dragon Age: The Veilguard
🏆 Prince of Persia: The Lost Crown
🏆 Star Wars Outlaws
How are these games innovating in accessibility? Read: https://t.co/m4gzbobDay
Come learn about the brilliant SpecialEffect with myself and UKIE next Thursday evening!
We'll be talking about bringing games to gamers of all abilities, creating #accessible gaming experiences, and some approaches we've taken on @SeaOfThieves@RareLtd to include more gamers!