@_ArcaneOdyssey Discord ID: wrath3464
Out of the long 500 hours I've played arcane odyssey for. My favorite moment would have to be when I fell in love with the reputation system. When I realized I could be a criminal and the actions I did were posted in the newspaper. The world felt alive.
The creator of AI actress Tilly Norwood has released a statement following a weekend of heated backlash.
"She is not a replacement for a human being, but a creative work – a piece of art. Like many forms of art before her, she sparks conversation, and that in itself shows the power of creativity." https://t.co/BTYWbcGMVr
WTTG3 will be the biggest WTTG yet with game play. Brining back some of the old with the new. I hope you guys are ready. I am also leaning strongly into making normal mode NOT have permadeath and leaving that to 1337 mode only. I really want players to experience the game.
@BramptonTransit Hi.
I do not care.
We should not have to deal with these issues due to your bus drivers. I wouldn't have such fiery language either. Please hire more competent bus drivers.
@BramptonTransit My mother (Disabled) just had a horrible ass experience due to one of your rude drivers. Even when she paid the $4,50 fare. The bus driver wanted more. He was so fucking rude and incompetent. She should not have to go through that.
Fuck you and fuck your company
We’ve seen recent reports about Ubisoft’s End-User License Agreement (EULA), focusing on a clause related to what happens when a license ends. Thanks for raising this issue!
As noted in some articles, this clause is not new — it has been part of our EULA for more than 10 years. It was originally designed as a formal legal provision to clarify that once a license ends, the user no longer has rights to access or use the product.
We understand that the language in the clause may sound unusually strong or out of step with how players experience and value their games, and are reviewing this clause as part of our ongoing efforts to ensure our policies reflect players’ expectations and the evolving nature of our industry.
This sucks because:
• Poor people will struggle more
• Abandonware continues to be deemed as a company's active property
• Funding and time spent isn't going to operations that need more attention than this
• Big companies continue seeing piracy as a boogeyman and people listen
We can't speak for other companies on the matter, but piracy has done wonders for us. Those who didn't contribute financially have instead contributed by spreading the word about our games, which lead to actual purchases through word of mouth.