Are you brave enough to see what's inside? 😨 Wretch demo releases 28th of September.
▶️Get it for free @ https://t.co/4MbzlbwNmr
Prepare for the nightmare ahead of you when the full game launches later this fall. ☑️
#gamedev#gaming#horrorgame
@IronIntOfficial I'm 90% sure you can make it live a minute before the event begins as long as it's approved before the deadline. I went live 2 weeks before the event just so I can iron out possible bugs pre-event (since I didn't have playtests beforehand).
@valigo Sure, I mean you can't really compare a random youtuber to a trained teacher but in essence since both of them are teaching something you could argue "you don't need to have experience doing it, you just need to know how it should be done in theory". Best teachers ofc have exp :)
@csaurageul In other words, players say they want something new and cool but in reality they want more of the same 👍 This is very true.
Rarely, something actually "new and cool" breaks the code and the next few years are stuffed with cheap clones trying to imitate the success...
@luscielia Why do all critically acclaimed games seem to be about melancholia? It's always something about loss, depression, grief, loneliness or some other melodramatic theme 🤔 same for movies tbh. People are so serious nowadays
@RinoTheBouncer Forced competitiveness. It was fun to take videogames seriously as a teen and even 20's but nowadays when I actually play something I wanna chill and enjoy myself.
@SmoughTown Alotta ppl made noise for it winning INDIEgame award. A game -very much reliant- on a major publisher and millions of external funding is by no means INDEPENDENT. It's highly dependent and thus not indie. Aside from that I have no opinion on the subject; no love, no hate
@MrGemezl Yep, also quest trigger shortcuts, straight up teleporting, wall clipping, infinite resources, etc depending on the situation! Absolute necessities the lot of them
@Pirat_Nation This is actually a textbook example of "riding the hypewave". 😋
-"I don't wanna play it"
-*Wins lots of awards and everyone hypes it
-"I do wanna play it"
Nothing wrong with that though, just shows you care alot about what other people think.
@alexandriagreen "Just learn a new craft bruhh" -Every other dude who hasn't YET lost their job to automation =D People dgaf as long as it doesn't concern them personally, story as old as time.
Indie = Independent. Which means, NOT DEPENDENT on external resources like investor money, publisher etc. You can enjoy external resources of course, but if your very existence DEPENDS on them, you'll compromise the product -> Not independent -> Not indie.
Flame on, I guess 🤷♂️
@ubi_core @notch Following the same rhetoric; you're not a mechanic if you don't craft your own tools and you're not a writer if you don't mix your own ink, make your own paper...
Reinventing the wheel just to prove you can do it... Sure, if you got nothing better to do with your life 🤷♂️