Introducing XWine1, an Xbox One translation layer for Windows PCs.
Currently six games are fully playable, with others reaching logos and in-game. More news to come!
@szydl0@_midnight_time_@Tringali_Decay The executables inside AppX/MSIX packages are just regular PE files, WINE's loader is capable of loading them already, it's just the matter of implementing missing APIs packaged apps usually rely on
Introducing XWine1, an Xbox One translation layer for Windows PCs.
Currently six games are fully playable, with others reaching logos and in-game. More news to come!
@_midnight_time_@Tringali_Decay I'm not saying that there wasn't any work done since last time we posted an update, there was a lot of work done in fact, but still it's not something we can visually showcase yet
@_midnight_time_@Tringali_Decay TBF it's because we haven't posted anything for a big while, we all had free time when we announced the project, and it was progressing at a high rate but now we are busy with other stuff so the progress became so slow that there's nothing new we can visually showcase
@ChaiDeluxe it's still there, we just have a very limited time to work on it currently, but if you check our GitHub org you would find that we recently silently open sourced 2 more components
@szydl0 @Savitar7012 We are currently experimenting with emulating parts of the hardware, like the GPU and the (audio) APU, but it's going really really slowly because most of us are busy with other IRL stuff
We have open sourced SlimEra, a slim Win32 reference implementation of select ERA OS DLLs that we use as a base for our ERA implementation
https://t.co/2wJctTsj74
@AndyGamerul2009 Hi, everything is okay!
We are still actively working on the project, major (experimental) refactor is being worked on currently, the current branch is also still being worked on