@Trout0fDoubt@Jungroan This makes no sense whatsoever, running faster does not mean you NEED to run straight into a pack of mob, you can still kite and even better, running faster actually makes it easier to dodge attacks.
@hacksparr0w@puhomir@devabram@akepka_ Bill already mentioned that Odin has no « killer feature » which makes the language difficult to « market ». The overall design of the language is great and feels amazing to use, but it has nothing groundbreaking to highlight.
@krispy1337@magmaury@FrowzySquirrel UE5 and UE6 are mostly the same thing, Sweeney explained that UE6 is basically a merger of UE5 with UEFN and Verse scripting.
Psyonix are already doing some of their cinematics in UE5 (and have been doing it for a while)
@krispy1337@magmaury@FrowzySquirrel Ghost touches can happen in UE5 too, bump/demo is purely code dependant the engine won’t change it, servers don’t run on the game engine, they can already use it for cinematics
@Ferra_RL@RocketBaguette Ils peuvent pas l’annoncer pour Fortnite parce que Fortnite c’est déjà UE6, le principe de l’UE6 c’est de merge UE5 et UEFN (d’apres Sweeney)
@un_maghribii@7_Glayst T'es pas obligé de changer le moteur de physique, RL utilise pas le moteur de physique de l'UDK, ils ont un moteur custom basé sur Bullet et ils peuvent juste faire des bindings dans UE6 pour le réutiliser
@descent76186@JonkerCale35322@RLEsports Everyone is getting shit talked by everyone in every LANs, yet other teams still have proper etiquette at the end, I really don't see why Vitality are the bad guys here
@ABonmariage@Lem0nguy1@Kadhimel@Zaboutine Écoute si ça te fait plaisir de penser comme ça, grand bien te fasse, je vais pas perdre plus de temps là dessus. Chacun son avis et bonne journée
@ABonmariage@Lem0nguy1@Kadhimel@Zaboutine Alors déjà, t'as pas besoin d'insulter les autres pour faire passer un message. Apprend à parler correctement.
Et son message n'appelle pas à minorer l'appel au boycott, il met en avant l'hypocrisie de certains fans lorsque certaines choses les arrange bien.