🚨 Big news: We’re headed to AWE USA 2025! 🚨
XelerateVR is joining the world’s leading XR innovators in Los Angeles to showcase how natural movement will redefine what’s possible in VR.
If you're attending, come try our omnidirectional treadmill live – and feel what true immersion really means.
This isn’t just another hardware demo. It’s a glimpse into the future of gaming, training, and everything in between.
Get a first impression in the epic trailer below.
📍 Booth 334, right next to Meta
📅 10.06 –12.06
🔗 https://t.co/xd5oqZLenF
Let’s connect – we’re open to partnerships, press, and potential investors.
Drop us a message if you’ll be there – we can also give away free tickets!
#AWE2025 #XR #VR #ImmersiveTech #XelerateVR #HardwareStartup #FutureOfVR
Watch what some of your favorite VR Influencers like Naysy, GingasVR, Matteo311, jBahr, Fix My Oculus, Circitz & Atom Bomb Body have to say about the ODT 1
A lot of exciting new consumer product launches recently.
Some of my favorites are from Hyve, Nothing, XelerateVR and Nitetronic.
Check out the latest drops:
XelerateVR unveiled the ODT 1, an omnidirectional treadmill for full-body VR.
You can walk, run, and turn in any direction with near-zero latency.
@XelerateVR uses ball bearings for realism, rubber soles for quiet, and supports any game with joystick input.
@NimaZeighami Glad to hear that you enjoyed it! And don't worry, we already got the solution for better walking coming with the next prototype. Stay tuned! 😎
Hands down the best consumer vr treadmill I’ve tried, and I’ve been very skeptical of them in the past.
This is the first one where I could genuinely see myself using this EVERY time I play VR. I didn’t have to relearn how to walk, or lean forward, I could full on sprint and jump, and the tracking was extremely accurate because it’s using streamvr feel trackers. And apparently any flat foot shoes should work with these. #vr #quest3 #gaming
There's a cover on the balls that prevents dust from entering. We also tested a prototype without any cover at all for multiple years, to see if dust accumulation has any noticeable difference on the walking experience. Turned out that it doesn't, as the force you put on the balls is way too strong for the dust to have any break effect. There are also smaller balls beneath the metal balls, and the dust doesn't stay in between the tiny contact points.
This VR Treadmill has BALLS.... Literally
@XelerateVR is joining the consumer VR Treadmill market and they are doing some really cool things. I got to demo their ODT1 treadmill while at AWE this week.
@NeoDoesStuff_ You can hear the sound of the balls rotating in this video, but there's still some music on top. We'll post a video without music soon👍
https://t.co/36y0dDHMff
@GCZawurdo The tolerances are so tight that nothing big enough to jam the balls can get below the balls. And there's no maintenance needed, but using a feather duster every other month can't hurt.
To keep it short and simple, the movement sensation is much better because our surface is made out of thousands of specially mounted balls - and maybe even more importantly, we are transmitting the users movements to VR with the maximum accuracy that is physically possible. This makes a huge difference for immersion and actually solves the motion sickness problem 😎
@InnerBushido We have developed a much better treadmill than the Virtuix Omni and it's currently working with all headsets that are PCVR compatible. Direct compatibility with Quest, Pico and PSVR is coming as well.
Check it out on our website: https://t.co/h5N7Un9v9m