@PallyStream Ngl they really should just killswitch Cross Exam til its change comes because if everyone (devs included) knows its busted and has a plan and timeframe to fix that, why let it go as is until then but other that that, decent update
@XaradaGostoso@NimbusKahn64 Ask a random guy off the street who Pinhead or what the Lament Configuration is and he won’t know, but there’s a solid shot he’d know Art. Hellraiser REALLY fell off to the point that they were making sequels just to keep the rights
@NanoLoopz@NimbusKahn64 Tbh they *should* killswitch it. We know it’s OP, the devs know it’s OP, and they have an exact change and plan to release the change, so idk why they should have it ruining games in the meantime
@supersonicfan61 Unironically I would hope that they give Bendy the strongest power in the game ever and give survivors stuff like the Flow ability and crank the power of both sides to the mac
@bleakbtw_ Yeah you’re right, but I feel like the thing that makes it debatable is that Fang can’t really be used on command, just at a delay. One’s really good for chase and the other for macro gameplay, so they feel hard to compare tbh
@ProfPumpkinFace I mean it’s not really surprising tbh. It’s good that he has such a high skill ceiling but he’s the most requested license EVER. I’d be astonished if he wasn’t one of the easiest and most accessible in the game
@DoodMaster20 Tbh speaks volumes on the state of balance because the last time they shared a killrate that wasn’t in the top 5 killrates in like a year and a half was Trickster sitting at like 50% after his rework
@BaysideBebop No I know it’s a pipe dream, but I do think that just bugfixes and buffs would do enough to where people wouldn’t complain about going against the same five killers
@BaysideBebop True but I think then her low pickrate should indicate she needs some level of a rework, not a BP incentive. Overall I’m saying that there’s a lot of ways to fix the lack of Killer diversity, it’s just that BP incentives aren’t the best way, but admittedly one of the easiest
@Chey_ttv He can’t do anything other than move in his power, plus balancing around last man standing is a silly idea. Even from a 3 gen perspective, he cant do that forever due to limited kicks, so he will lose eventually
@iCoerceTv Snug can go pretty far, but he doesn’t damage a survivor (unless they’re mid animation but then he doesn’t grab them), so even then, most of the time Houndmaster isn’t guaranteed a health state from a long range hit, since she still needs to catch up