@BethesdaStudios@StarfieldGame I honestly want to know, and everyone is free to reply to this, what was innovative about this game? What did it do that was new, or what did it do to bring an established gameplay loop above what it was before? What did it revolutionize? What was new at all?
@BethesdaStudios@StarfieldGame When it was first put out that SF was in the running for this award, I said it might win because not enough people knew what the word innovation meant. And, whelp. Yep. That happened.
I can't think of one area where even a small amount of innovation occurred with this game.
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@Zurakci@RobertsSpaceInd Hello, creator of the screenshot here. There was no processing done either in game or out. The only setting that was adjusted, other than camera positioning, was lowering the FoV in the advanced camera.