Gonna play some gta6 and buy a motorcycle and then let Christmas hit and hopefully by then I still don’t wanna kill myself. If I still feel like this by the time 2027 rolls around I’m definitely not sticking around for another one..
Former Burnout developers working on Star Wars: Galactic Racer believe games should challenge players instead of constantly rewarding them.
Fuse Games CEO Matt Webster says modern players can handle more demanding gameplay, and the team wants to bring that feeling back to racing.
“We used to throw rewards at you – dopamine hits of reward, reward, car, car, car!” Webster explained. “Eventually, if that’s just one note, then you start to tune it out.”
That’s why Galactic Racer focuses on intense races where every position matters. Fighting your way to fifth place should feel like an achievement, not just another reward handed to you.
Webster also wants to balance the high-speed racing with quieter moments exploring the Star Wars universe.