Here’s a vid of some experiments I did in Apple Vision Pro to see how well models, and converted 2d to 3d spatial videos would look in apple’s ecosystem. We all know how difficult it is sometimes to have the models show like they do in our native art program. Took a bit of work but they are good to go! Vid features VRart models, my attempts at spline animations and videos I converted to spatial. I am really into the spatial videos. Amazing how it bleeds into and interacts with the Apple 360 environment esp with some of my trippy vids. Still working out the kinks in a lot of things but we’re making progress!!! 🙌. Enjoy!
#avp #apple #vrartist #spatialvideos #3dartist #vrartist #spatialcomputing #openbrushapp #adobemodeler #spline
This solo indie dev is making a Dark-Messiah inspired FPS rogulite where you fight mutated vegetables
- Master brutal melee & devastating magic
- Fight monstrous fruits, vegetables, & other crops
- Unlock new spells & weapons
Would you play this? It's called Cropageddon.
@MartinNebelong Dreams should go open source to keep it alive. If that happened I’m sure devs would extend the pipeline to allow exports or splats of the art created in it to expand the closed wall it stays behind.
It’s amazing the amount of detail I am getting from capturing my older high poly hand painted worlds and turning them into Gaussian Splats. you can see the difference from the original 3d models on my YouTube channel. The detail retained in this capture is quite impressive. Didn’t have to clean it up too much either. Using Litchfeld Studio and SuperSplat for the viewer. #gaussiansplats #splats