@ArchangelDonk@drvnhw Ignoring the graph editor and tossing the character around at random, then cleaning it up a bit before calling it a day. No need to make every movement perfect if you animate just for fun. The more you make, the faster you can animate the next one.
Made this early on in the challenge, planned to submit closer to the deadline in case I suddenly got the urge to clean it up, and then forgot about it D: