When an animator gets bored, make a crow breakdance in Blender. 🐦🕺
Character animator @Petcson posted this dancing crow test, utilizing Wiggle Bone 2 for natural follow-through.
#animation#blender#gamedev#indiedev
Animation breakdown 🎬
I started with boxes to plan the camera, framing, timing and main action. Then I moved to spline, polsh, VFX/SFX.
Thanks to my mentor @nextkeyframe his Finisher workshop for the workflow. https://t.co/nCVbfhSk2q
@igorcholda's awesome work from his run in the Finishers Workshop.
We started with cubes.
Timing first. Camera first. Then, pose to pose, right on top of those boxes.
Working this way you get a pretty close idea of the shot before you’ve touched a single control.
Igor took it from there. #tmnt #raphael rig by @KielFiggins