@Mystikart_ If i'm looking for a game, I always watch the trailer. Your trailer does not really tell me anything about the game, I see a lot of game scenes but I have no clue whats the genre, story or what I'll have to do, so I would skip that game and I'll keep looing for another game.
@loekni First time seeing this,
the world really looks nice, but I would work on the logo on the Steam page, it would not make me click on the game if I haven't seen the screenshots.
@BenjiGameDev Long time ago, I've made a small test project, which used UnityEvents heavily for creating level objects that can interact with each other, really good for quickly creating level logic:
https://t.co/0uzf4dmTOo
@ZicaLaser@GameUnionTV@DevLand95213410 You post screenshots while you working on it, especially things that goes wrong, like a wonky character controller etc. Ask questions about level placements etc. Dont just post a trailer "thats my game buy it".
@Just_Game_Dev Wanted to try it yesterday on my SteamDeck, it looks really gorgeous, but the controls are no fun on a controller (15% of steam users use a Gamepad).
@PlaytonicGames@YachtClubGames Oh wow that permant voice / quacking thing is gone when talking to people, just a short "hoho", I like that you changed that, was pretty annoying back when this was released.