Thrilled to have recently presented my research on guidelines for immersive serious games design at #SKIMA2025, hosted by @UniWestScotland!
Proudly representing the @UWSCCT Research Group and contributing to advancing the design of XR serious games 🎮
#XR#ISG#PhDResearch
🎉 My paper "Guidelines for Immersive Serious Games Design: A Review" is accepted at #SKIMA2025!
100+ universal ISG design guidelines developed from a thematic analysis across SG & XR — bridging fragmented literature.
Explore: https://t.co/7YgKaIdmEJ
@UniWestScotland@UWSCCT
🌍🎉 I’m excited to be part of the Global XR Design Challenge!
Joining designers from around the world to learn new XR skills, connect with a great community, and share ideas on the future of AR and VR design.
Thanks to @Meta, @ShapesXR, @ideo, and immersive insiders!
Meta announced Orion: “the world’s most advanced AR glasses ever made”
> Meta AI and Orion are multimodal and can understand everything you see
> Comes with eye, hand, and neural tracking
> Video calls turn friends into lifelike avatars next to you
🤯
Excited to share that I’ve completed the 'UX Design for Augmented Reality' course with @designwithixdf ! A real gem, offering valuable insights from industry professionals, excellent delivery, and useful references. Eager to take these fresh perspectives into my next AR designs!
#Mixedreality is here and is just going to become more accessible as we move forward. You can #design and prototype together in @ShapesXR right now... with just a little help from the #technology#Meta and #Apple have already built 😉