155K is still a good entry for this type of tek and its own game studio @CakeBreakGames
Infact thats like free...
+ a real dev who built previously helped build some of the largest games...
$Slice
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Most game tokens are a countdown. Emissions pay early users out of later buyers' deposits until the music stops.
$SLICE is built the opposite way.
Every reward is funded by real economic activity inside the games; entry fees, item sales, tournament pools, sponsorships.
Value circulates between the people generating it: players pay to compete, winners get paid, devs earn a cut of every fee that flows through. No faucet. No new-money dependency. A model that survives when the hype cools.
T he guy building it isn't a crypto tourist. @devMidgard has shipped web games for 10+ years, the https://t.co/hHYDf4TmBh / .io boom, contractor at AddictingGames, a private dev Discord that's still printing today.
He watched the ad model rot from the inside: friends with millions of monthly players who can't make rent because portals skim 50%+ off the top.
$SLICE isn't a bet on a narrative. It's a builder who lived the problem, attacking it at the root.
@CakeBreakGames Onwards.
The gaming pivot has launched today!
Uranus OGs are going to get aidrops to be claimable starting the 1st of August. More info to drop as the date approaches.