CG Software Engineer Matin FalahManesh showcased Profile Mover, a Maya deformer plug-in built on the Curvenet rigging technique that was introduced in Pixar's 2022 SIGGRAPH paper.
Details: https://t.co/6u8KSgKQJM
Anonymous former Marvel Studios visual development team member on the recent layoffs
“This [visual development team] was something that Kevin [Feige] really wanted because, being a comic book fan, [he had] a particular vision of how things should be translated. This team was very specific, and we were often told that other departments don't like having this team on ... some sort of politics [were] going on ... Specifically costume design didn't like having us around"
The same source claims other departments would use AI in their work:
"I don't know if Marvel ever declared that or not, but a lot of them were using it ... Not the visual development team, but ... the art departments ... costume designers"
A separate anonymous laid off member doesn't think AI was a factor:
"I can tell you it is not because of AI because they are planning on rehiring but on a freelance basis"
(via @Polygon)