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I have MORE Battlefield 6 GAME CODES for PS5 AND Steam to giveaway courtesy of EA!
To win simply:
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Picking winners over the next 24 hours. Best of luck! 🫡
It’s a sad day for fans of XDefiant and for all of the passionate devs that worked so hard on this game. I want to thank everyone who played it and everyone who promoted it whether you were a big content creator or just a fan. Every voice mattered.
In fact, I would say something remarkable happened with this game in that although we had very little marketing, we still had the fastest acquisition of players in the first few weeks for a Ubisoft title just from you guys all talking about and promoting the game. But unfortunately, with little to no marketing, especially after launch, we weren’t acquiring new players after the initial launch.
We had other issues though as well that we tried to be transparent about. For one we had crippling tech debt using an engine that wasn’t designed for what we were doing, and we didn’t have the engineering resources to ever correct that. I do personally think that in-house engines are not the valuable investment that they used to be and they are often doomed to fall behind big engines like Unreal. This tech debt included the dreaded netcode issues that we could just not solve given the architecture we were dealing with. And so, for many players with solid network connections (in both speed and consistent reliability) the game played well but if your connection had even the smallest amount of inconsistency the engine just couldn’t handle it and you would have a bad experience. Normally, you should be able to weather those bad moments on your network. But this was a major issue with XDefiant.
Another issue we had was having the right resources to make content for the game. What we saw at Season 3 wasn’t even enough content in my mind for launch. There were some really cool features coming later in Season 4 or even 5 that would have completed the game in a way that I felt it should have been for launch. I can say everyone’s (devs, HQ leadership, etc.) heart was in the right place but we just didn’t have the gas to go the distance for a free-to-play game.
So again, I really want to praise and salute all of the devs that worked on XDefiant! The cards were heavily stacked against you, but you managed to produce a really fun and terrific game! And I like to call it out every time I talk about it, but I think our maps were some of the best maps ever made for an arcade shooter. So, congrats to everyone for what they accomplished.
I also think we made a decent impact in the space. We saw a lot of reactions from other games to what we were doing and that to me speaks volumes. I’m really sorry we couldn’t quite deliver and maintain this game for a longer time.
In case everyone doesn’t know, the team behind XDefiant was all let go at the end of last year and I know many people have moved on to other studios, which is great, and I hope that for all of those still looking, that they find something quickly. As for me, I’ve decided to leave the industry and spend more time with my family so unfortunately you won’t be hearing about me making another game. I do care passionately about the shooter space and hope that someone else can pick up the flag that I was trying to carry and make games again that care about the players, treat them with respect and listen to what they have to say.
Thank you again to everyone who had so much passion for XDefiant.
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Amigos, estos días no están siendo fáciles para mí ni para mi madre, pero como dijo aquel "sabio": Así es la **** vida 😎😂
Os quiero desear una Feliz Navidad a todos, cuidad muchísimo a vuestros seres queridos, que es lo más importante que tenemos y gozadla fuerte.
Os quiero. Os dejo un vídeo genial que grabé a mi padre hace demasiado ya.
Hello Everyone,
So here it is! Our last content patch for XDefiant. It’s obviously a bittersweet moment but I just want to say how proud I am of everyone on this team that did everything they could to make this game and all of its amazing content.
Ubisoft has not only allowed a small team to stay on and continue working to get our Season 3 content out the door, but we’ve also been able to add some extra content to this release from future seasons. So, we have our Season 3 content plus some of the content from Season 4, 5, 6,7 and even Season 8.
We are adding 3 new factions this patch with the Assassin’s of course that was planned for Season 3 but also Wolves and Omega Force from Seasons 4 and 5 respectively.
We are also adding 6 new Arena Maps and 3 new Linear Maps from future seasons. So along with the 4 new maps from Season 3 that’s a total of 13 new maps. And I have to say the team really went all out on these amazing new maps. If you do anything at all, you need to check out the new Rayman map that was going to be part of an epic event takeover in Season 4. It even has it’s own mode with Lum Hunt.
We’ve added a brand-new experience called Tactical that is all about corridor style maps with the first mode in that experience called Defuse; a 1-life classic Bomb mode.
We’ve added the ability to play against Bots in a way that would have allowed players to warm up or just chill out with less pressure but still gaining XP.
There are a few new weapons that were supposed to come in future seasons as well. Along with new cosmetics that have all been unlocked for everyone. There is new progression mechanics with Faction Mastery and Badges that the community would have to come together to discover how they all can be earned.
All of this and more are our last tribute to all of the hard-working people that made this game and to all of the fans who have been with us through this journey. Not all journeys end well but we can all be proud of what we accomplished.
I wish everyone who worked on this game directly or indirectly the best for their future endeavors. And the same goes for all of the fans who played our game, who streamed it, or who worked to build the XDefiant community.
Thank you all!
Mark
Link to Patch Notes:
https://t.co/oajlGAUoot
Dear Players,
Important message: XDEFIANT IS SUNSETTING!
Thank you for your incredible support and dedication to XDEFIANT. We regret to inform you that we are initiating the sunset process starting today, December 3, 2024.
As a result, new downloads, player registrations and purchases will no longer be available.
Season 3 will still launch. The servers will remain active, and the game will be fully playable until June 3rd, 2025.
For those who purchased the Ultimate Founders Pack, you will receive a full refund. Players who made any purchases within the last 30 days will also be fully refunded.
Please note that processing these refunds will take up to 8 weeks. For more details on refunds, please visit https://t.co/qe4cCr9mPh.
Below is a personal message from our Executive Producer, Mark Rubin.
Thank you for being a part of our journey.
Hola a todos. Este twit es muy complicado, no os hacéis a una idea.
Mi mamá ha fallecido.
Todo ha sido muy repentino. Ella estaba llena de vida y energía. Estaba perfectamente en cuanto a salud, pero la vida es demasiado cruel.
Ella era toda mi vida, toda. Mi infancia hubiese sido la peor de las pesadillas si no hubiese sido por ella, en vez de eso fui muy feliz.
En todos los años posteriores a mi infancia, que he sido propenso a depresiones, ella hacía que pudiese seguir adelante.
Nunca jamás amaré a nadie tanto como a ella, y ahora estoy muerto por dentro, y no sé como seré en el futuro, porque ella era quien siempre me daba fuerzas para sonreír.
Muchos la conocisteis por muchos vídeos que hice con ella. Y una de las cosas que más feliz le hacían era leer vuestros comentarios diciéndole cosas bonitas y graciosas.
Os pido que le dediquéis unas últimas palabras bonitas. Sé que eso le haría muy feliz.
Te recordaré todos los días de mi vida hasta el día de mi muerte.
Te amo mamá. Te amo y te amo y te amo.
Hasta siempre.