π Where can you go by train in Europe - 8h edition!
I made an update to https://t.co/V04gxR0BV4, with configurable travel times from 1-8h, and more frequent data updates.
.@thsottiaux frustrating codex behavior:
- click "new chat" within a project (π )
- type question, forget to click "work"
- codex realizes it's a work question
- continues in Work but outside the project
- context, permissions, etc. are not scoped to the project.
@cbed32 It came from the leg Singen β Heidelberg in just 39 minutes, which is an anomalous Nightjet 470 entry in the Swiss timetable data, valid on only one day in March. I'll fix thanks!
A few recent updates to Chronotrains: - much cleaner isochrones design, i'm so happy about this one! - see destinations reachable in up to 12h - revamped the navigation controls - some data upgrades, including better suggestions. Tiny details compound :)
@shahab_jozdani I think the goals are complementary. I think the need for fast webmaps with pretty landmarks exists, and detailed, game-engine-based renderers as well.
But I don't think procedurally generating buildings gives realistic results so far?
@rawaz It's a balance of keeping the network light for clients, and mapping buildings that have a low likelihood of changing.
If we were to map all buildings with high fidelity, I think another model than "make a 3d file for each one individually" would be warranted.