Chill Saturday
Spending some time on my little cozy game about vibecoding
Here is a small teaser
I would love to hear some feedback!
Slowly getting to MVP which I want to post on https://t.co/Y04luAcxNw for others to try
build in public post:
One of the core mechanics in my game where you play as a solo VibeCoder
Choose your project, choose monetization, choose model and let it cook
Than you must review its code by swipe cards left or right
So i redisgned pretty much whole UI in my game about vibe coding
Goal was simple = less texts, more intuitive
I think its pretty good (the blocky one is the new one)
what do you think?
Hot take: games in three.js will never be standard and after initial wave there will be bunch of dead code on the internet
People still want to play their games regularly and not in the browser
✅Good news:
Gemini 4 - Carbon is officially out
❌Bad news:
Only for AI Ultra plan
Still don’t know why are they doing this to people that stucked with them even when they didn’t release any major model for like 6 months
@Google@GoogleDeepMind Looking forward to trying it with Blender MCP!
But still bad decision to roll only for Ultra users
Many users stuck with you even when you didn’t release for 6 months and you keep them waiting even longer for major models
When new model releases I see all these “I build an entire MMO with fable 5.2. Its incredible for game dev”, “I build 5 ready to ship games in browser with fable 5.2” or something like that
Wtf guys where do you take the money for these types of shit
Must cost $$$ for tokens
@bidyut_io I don’t know man
I really enjoy using Gemini but I feel like they are too slow with releasing the models to public
Carbon is now worse than fable 5.2
I hope hydrogen will be new flash with same limits so we can use it as main model to all work