One node Render→Painting! 🎨
The Paint filter is a node that I made with the help of the #blender team and will come with Blender 5.2 as part of the Online Essentials. Tutorial on Wednesday. Can't wait to see what you all do with it!
Introducing VDBView - as a personal project I made this free, lightweight tool for viewing VDB files. Give it a try and let me know what you think!
- real-time 3D viewport
- muti-grid support (individual controls for density, temperature, etc.)
- sequence caching for smooth playback / scrubbing
- basic lighting and shading, including blackbody emission
- screenshot / sequence rendering exports (PNG) with basic CLI support
- cross-section slicing
- velocity streamlines
- level set surface rendering
- standalone, easy install - download, unzip, double-click
Download link in comments below 🧵
#VDB #OpenVDB #VFX #Nvidia #DellProMax
We’ve released the official Blender add-on for ZOZO’s Contact Solver, our open-source physics solver developed at ZOZO, Inc. Blender users, please take a look!
https://t.co/t2kmcaCP2i
Got distracted while modeling?
Don’t worry, I made another Blender addon nobody asked for:
Just press Initialize Brainrot, and let Subway Surfers take care of your remaining attention span.
Hippo fluid scene pushed to 100M particles made with HydroFX. Foam, bubbles, and spray all simmed together in one system for a cohesive result, fully GPU accelerated. Meshed + extra sand interaction in Houdini, final lookdev/render in Blender. Get HydroFX https://t.co/1aKDxmZK9V
Digital art has a visibility problem.
When the work is done, the journey disappears.
There's no studio covered in evidence. No brushes to clean. Just a file that opens every time, like nothing ever happened. But something did happen. Hundreds of hours or something.
I think those hours matter. I think watching someone move through doubt and into clarity is more valuable than just seeing the clarity. It teaches you that the mess is part of it.
I'll always be creating. That's the only promise I can make. Not that the work will be good. Not that it will land. Just that I'll keep showing up, keep building, keep sharing the road alongside the destination.
Merc with the Mouth!
I still can't believe they brought him in all 3 roles?! It was a whole different adventure on this one. We made our own model to not wait for the game's release since acting sequences take a little bit longer to make and someone never shuts up!
Hope you all enjoy it!
Thank you Marvel Rivals for sponsoring this video!
We finished our last animation with my friends !
We worked on this little music clip !
友達と一緒に最後のアニメーションを完成させました!
ミュージックビデオを一緒に作りました!
(Sound on 🔊)
Credits : @Alex_dlhm@LoicpchM81467 BANZET Jules
So I've made a youtube channel to share tutorials that don't quite fit on my Artstation, and thought I'd share.
You're doing Surface Imperfections Wrong!
https://t.co/lQw5XLuR6y
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