@DMeville The function you're calling exists in both those Targets, so it is being called on both with the same argument (List Items)
Equivalent in pseudo code would be:
TilesItems->SetListItems(ListItems)
TilesEquipment->SetListItems(ListItems)
We're looking for a Scrum Master to work with our Game Services team, handling the delivery of features for mod․io UGC in-game integration services (Unreal & Unity Plugins, C++ SDK).
https://t.co/q9CvYBQZMF
Proud to support @GSC_GW in bringing mod support to consoles for the classic S.T.A.L.K.E.R. trilogy. Creators can now share their mods via mod․io and players access them directly in-game, or in the dedicated website. https://t.co/YwZEbk8cJf
⛏️ The time to customize your console S.T.A.L.K.E.R. experience is here!
With the help of master tinkerers from the friendly faction @modiohq, stalkers are now free to create and install mods for S.T.A.L.K.E.R.: Legends of the Zone Trilogy on Xbox and PlayStation. Make the original Zone look different on the consoles with new animations, textures, models, videos and sounds.
Unpack your fine work tools, and here’s everything for a steady hand: https://t.co/5NQ09Kd7gY
Delighted to support the release of @HomeworldGame Mod Tools & Editor, available for free on the Epic game store. You can now Skirmish Maps that will be available directly to download and play in game. We have modding guides ready to give you a head start: https://t.co/Jh4ku3P22i
We’re incredibly excited and honored to be supporting @larianstudios in bringing official mod support to all players on PC and Consoles for @baldursgate3!
More info: https://t.co/ztqmFij1wq