Night falls and the rifts begin to tear.
Humanoid Phasomecha classified as Quantum Enforcers step through. Machine and biologic hybrids from an unknown dimension with one purpose. Total eradication
Coming to a Solace near you.
Wishlisting is live.
The ARCs were built for those willing to explore the unknown. Together we bring new eyes to the world above and open the path for every explorer who follows.
Epic Wishlist:
https://t.co/s4cba6ludX
Steam Wishlist and Follow:
https://t.co/TfXEWlL0O3
Traders moving goods. Players catching transport between domes. Apartments stacked high above the streets. Constant movement, constant activity. As players claim their apartments, Hub City will become one of the most concentrated centers of player traffic in the world.
Water changes everything in Solace.
Quiet shorelines and reflective pools add depth to the dome’s massive landscape. It won’t just be for looks. Fishing will become part of the daily loop, creating new ways to gather, trade, and engage.
Your Hub City apartment bathroom very well might be nicer than your real one.
Luxury rustic finishes. Real wood fireplace. Walk in bench seating with natural rainfall.
Meanwhile IRL your exhaust fan sounds like it is fighting for its life.
WIP "The Hopper"
A Phasomecha class rift construct that does not charge... it calculates.
It jumps. It evades. It repositions. Then it tags you from range while you are still looking for it.
Small frame. Precise shots. Extremely irritating.
Step through the World Gate and see how far it really goes. Floating domes above a broken Earth. Hidden sectors. Player built districts. Risk, reward, and real progression.
This is not a map you clear once. It's a world that keeps unfolding.
Land is not just ownership. It's leverage.
Land unlocks tiers 4 and 5 crafting, scaled production, rental income, and seasonal reward pools
If you want to shape a district economy instead of participate in one, land is the line.
In the nation of Cornucopias, mining and exploration go hand in hand. Venture into the world to uncover raw ore, gather resources, and refine them through specialized crafting paths into weapons, armor, tools, and construction materials that drive a true player driven economy.
Imagine a grizzly bear crashing your forest roadside stop, causing your friend to panic publicly. It's a wild test of fear management skills – day one material! #WildEncounters#Fearless
The first iteration of crafting is now emerging in game.
This early foundation introduces hands on production, turning gathered resources into useful items. It is the start of a deeper system built around progression, specialization, and a player driven economy.
The opening moment sets the tone for your journey.
You arrive in the clouds, get your bearings, and meet Emma as your guide. From there, your first steps begin and questing officially starts in Infinity Rising.
Hub City Apartments Tier 1 Sale goes live Friday, October 31 at 3:00 PM UTC.
Early access pricing starts at $99 (Early Bird)—that’s $50 off the $149 retail price.
Only 2,500 Apartment Keys are available at this tier.
Deck: https://t.co/10Y0z4Fl1J
1/6🧵
Apartments are here and they redefine what player housing means in Infinity Rising.
Live among twelve connected zones, store, rest and craft from your own space.
Integrated with the Infinity and RISE reward loop.
The sale is close.
The full deck is live.
https://t.co/TU7gJvX0lT
Yesterday marked a historic moment.
We’ve rebranded to match the true scale of what we’ve built.
Our world, art, and vision have evolved into something greater.
Cornucopias now lives on within Infinity Rising, the nation in the sky, and the beginning of a new era.
We’ve rebranded. Same vision. Same team. A new name for a new era. Cornucopias is now Infinity Rising. Your account and login stay the same as the adventure continues at our new home. Alpha is on the horizon… don’t miss the ascent.