After taking some vacation time, we couldn't be happier to see one of our maps with over 20K CCU, among the most popular ones once again 😍🙏
#UEFN#fortnitecreative#fortnite
@GeertjeTv As I mentioned in my previous reply to Eason, that's not the case. Most of our assets are downloaded. I personally only model a few things that I wanna keep unique.
I've been receiving some replies from random people saying: "you don't even build your maps". I don't know these people and they aren't part of my daily routine. They obviously don't follow the development of the maps I create with my team. I've never seen any UEFN creator raise this kind of question regarding other developers. I wonder if these accusations are specifically made because I'm a woman.
I work on the maps and I even decided to set aside my activity as a Fortnite content creator to focus on UEFN. I avoid responding to these attacks because people rarely change their minds when they have unproven/illogical opinions, regardless of what anyone says.
As for questions and feedback from people who are here to have a healthy conversation, I'll be happy to respond 🩷
#UEFN #FortniteCreative
Here's a fun fact you probably didn't know: Rafa is my fiancé haha. No one admires and values his work more than I do. In fact, here’s a post I made about him earlier this year. He's rarely mentioned because he's not on twitter and prefers to only use Discord.
I am fully aware that the mechanics he creates are crucial to the success of our maps.
However, it saddens me to see some people claim that I don't contribute when I help with the mechanics ideas and visual elements of the maps.
And no, I have never claimed to have modeled all the elements in our maps. Most of the items are indeed downloaded assets. I am not responsible for what other people on our team say; I only speak for myself.
https://t.co/ZuizC4J9M7
@HklMaps @PulzFn@maestroshark I just avoid wasting my energy with these silly things.
What is obvious? What is the logical explanation? I have never seen anybody in the community being accused of this.
We've received community feedback suggesting that some assets we downloaded from SketchFAB for our latest island may be too similar to assets that might be proprietary.
Like all the map creators in the community, we don't want any trouble with that and we don't want to risk anything.
We removed these questionable assets just to be safe. The update is now live.
#UEFN #FortniteCreative
@DomsiAT I get asked that question a lot. Nobody understands the Discover algorithm 100%, but I believe maps with good metrics have better exposure 🤷♀️