🎚️ FabFilter Pro-C 2 compression modes explained.
• Clean – Ultra-transparent, feed-forward control.
Use for: general leveling on any track where you don’t want to “hear” compression.
• Classic – Vintage, feedback style that adds a bit of bite.
Use for: 80-/90-era drum glue, electric bass or guitars that need extra edge and mid-range punch.
• Opto – Slow, soft-knee, opto-like response.
Use for: smooth vocal or pad breathing, gentle glue on guitar or string buses.
• Vocal – Auto-ratio/knee algorithm tuned to bring voices forward.
Use for: quick control of lead vocals, backing vocals, podcasts or voice-overs.
• Mastering – Fast yet near-invisible, minimum harmonic distortion.
Use for: final mix/master chains or stem mastering when absolute transparency is critical but fast transients still need catching.
• Bus – Program-dependent compression that adds cohesive “glue.”
Use for: drum, instrument or mix buses; parallel “NY” compression to thicken drums.
• Punch – Firm attack with classic analog feel.
Use for: snares, toms, percussion or funky bass lines that need smack while keeping transients intact.
• Pumping – Heavy, exaggerated gain swings.
Use for: EDM/house drums, big room kicks, or any creative side-chain effect where obvious pump is the goal.
@natemixing
Recording wind in trees/foliage. Placing the Rycote BBG’s between twigs and having the fur work as a mount is great. Here Im using DPA4061’s in the BBG’s. Same technique can be used for wind in vegetation, placing the Rycotes in grass, reed etc. New @sonicsalute sounds coming up
Happy birthday to Thai master Apichatpong Weerasethakul – his mysterious pieces of slow cinema will put you in an undeniable, almost unfathomable trance https://t.co/0z76xnqQx1
I recently made a non-music playlist on Spotify featuring lots of great artists who work in that field. I included songs from my debut EP in there too. I had such a blast compiling this sound journey of a playlist.
Here's the link...
https://t.co/h531hUZfBn
Today, I made four microphones using Primo EM272 and EM258, spending around CAD140/USD105. These are the same electret capsules used in LOM and SO microphones. #GameAudio#sounddesign#fieldrecording
.@_RobRosenthal loves European audio storytelling, but sometimes thinks "what was that about?!" He says the problem isn't the storytelling, it's his American ears! On this @soundschoolpod, Alan Hall, of @FallingTreeProd, helps Rob listen in a new way.
https://t.co/x4rzsAtAw6 @prx
Hello game audio community! I was lucky enough to win a fantastic prize at @GameAudioSympos last weekend, thanks to the generosity of @sonnissdotcom! I've been a sound designer for a long time, and I'd prefer to give this prize away to a audio student or new freelancer.
There were lots of comments about a Vintage Sound FX Library recently being uploaded to Freesound, as it contained the original recording of the Wilhelm scream.
I've been having a good sift through all of the sounds and I found one that is more iconic to me... 1/n
Finished a hardware upgrade for my TANK RESONATOR/giant Waterphone - the bass frequencies from the long threaded rods is delicious! (nice crop of peas in the background too!)
physical #sounddesign
Explore >1,000 classic sound effects rescued from crumbling magnetic tape in the Sunset Editorial Sound Effects Library from the USC Archive ⤵️ https://t.co/VLamWmP8xC
Included in the collection is the full recording session of the famous 'Wilhelm scream'... 1/2