We're building a Moon Base!
@NASAMoonBase will serve as a habitat where astronauts live and work during long-term science missions.
Join us at 2pm ET on Tuesday, May 26, for a live news event where we’ll share updates on our lunar exploration plans: https://t.co/IJXA7xYwju
Spotted in the NYC subway. “Zero screen time.” An iPod Shuffle ad in 2026.
When we built the iPod, the goal was the technology disappeared and you could have your music wherever you were. 1,000 songs in your pocket.
Now we’re living through a moment where people are actively looking for ways to disconnect from the infinite feed, algos, and constant notifications. That doesn’t mean technology is bad. It means the best technology understands when to step back.
Not every problem needs another screen, another menu, or another layer of complexity. Constraints create freedom (read: @DavidEpstein new book Inside the Box). And often removing features creates a better product than adding them.
The future of technology shouldn’t just be more engagement. It should help us be more human.
Hello, Moon. It’s great to be back.
Here’s a taste of what the Artemis II astronauts photographed during their flight around the Moon. Check out more photos from the mission: https://t.co/rzM1P0QbOl
Lock screen mirror
I noticed we all check our look through the front camera, but the current flow is slow for that use-case because you need to open the full camera view and flip the camera each time. So I started exploring different approaches for this.
🎉 Celebrating 25 Years of Shenmue 🎉
Today marks 25 years since Shenmue launched in North America and revolutionized gaming with its immersive open world, rich storytelling, and iconic characters. Ryo Hazuki’s journey remains a timeless adventure that continues to inspire players and developers alike.
Share your favorite Shenmue moments, fanart with #Shenmue25 and join us in celebrating the legacy of this groundbreaking series!