@molecularmusing When I see this kind of thing I think we programmers should get more practice saying: "I'm not comfortable with this syntax / logic / process, but that's on me." We don't have to automatically be in love with different modes of thinking.
14 years ago Dead Island made its gory debut.
Today, Dead Island 2 has dragged 20 million Slayers into the sunny chaos of HELL-A.
The next outbreak? Dambuster is already drenched in the work.
The journey is far from over...
#DeadIsland
Episode 2 of my 'Developer Tour' series is out now, this time we take a look around Dead Island 2 with @JasonOrd3D , @Bryteruting and @RickGreeve.
Tons of easter eggs, amazing insights, and golden advice! Go check it out:
#gamedev#gameart
https://t.co/Jqa98N5a21
I've played a lot of video games but to this day the single best thing in any video game is Luigi nervously humming along to the music in Luigi's mansion.
I've now finished all of the Legacy of Kain games, and I'm my opinion solidified that it deserves a proper new game. None of the games really get as good as the world feels like it deserves.
@LeonThePlum I enjoyed it. The biggest issue for me was that I much preferred some of the campaigns to the others. It was always a sigh when it switched to Jake's campaign. I loved the enemy design though.
The zompocalypse is back: Dead Island 2 Ultimate Edition lands October 22. Discover the complete edition of the most gruesome and exciting zombie adventure and get ready to slay in HELL-A!
🔍 Read here: https://t.co/EIuVrheERn
#DeadIsland#SeeYouInHELLA#BackToHELLA