@darianevezhyna@rive_app This is super cool! I would love to know how you achieved the glass blur effect, if it is a scene approximation vector feathered and masked by the door / raster graphics masked or something completely different? 👀
Had perhaps too much fun using @midjourney's new "retexture" feature with a @framer logo render I did previously in C4D.
What's your favorite? For me it's a toss-up between cake and goldfish.
Coming next week: New features in Dev Mode to bring design + dev closer.
Annotations (!!), improvements to diffing, plugins, and the VS Code extension.
What's shipping January 31 as Dev Mode moves out of free beta → https://t.co/aOIXilmzQR
@HonzaTmn@figma Cool, the v1 is all I need for right now so looking forward to trying it out! And the cross collection support seems like an obvious great next feature! :)
@HonzaTmn@figma Thankfully i didnt get that far when creating them 😅 But yes they would be.
Will be building our color structure as Primitives -> References and any references would be in seperate collections.
#Config2023 launches bridge the gap between design and development, all in Figma.
→ Dev Mode, a new space for developers
→ Variables
→ Advanced prototyping
→ Auto layout updates
→ Font picker
→ File browser redesign
Plus, we previewed the future of Figma with AI and announced the acquisition of @diagram. https://t.co/RB3qHFSSPz
I'm having trouble concentrating on science animations right now, so instead here are some screenshots from my favourite document on the planet.
These are taken from a 'work in progress' document from Pepsi's 2008 rebrand. Every figure is as incomprehensible as this one. 1/23