You'd have to listen to the @TKsMantis interview to know that this has little to do with Bethesda's engineers themselves, nor is it a slam on them - context is important, as is where the source code is now. ; )
Talked with TK for, oh, about 4 hours yesterday.
Great conversation, we covered a lot. Then covered it again. Then again, but from a different direction.
In the end, I had no idea where I was or who I was talking to but in my heart I felt, "good talk."
We spoke with @ChrisAvellone, the legendary game designer and writer behind projects such as Fallout 2, Fallout: New Vegas, Prey, and more, about his career in video games, approach to storytelling, and keeping players engaged.
He also shared tips for beginner writers: https://t.co/R41PRE3WqC