Finally recorded a demo of @SocraticChess
Unfortunately I've decided to stop actively distributing it at this time. I'll still keep it running though, so feel free to keep using it.
And yes, any and all feedback is always welcome :)
Try it for free: https://t.co/xOoTm897xP
@BrendanPlayford yeah it’s kind of a tough one. what i’m working on is a cross-game report that ties into each games analysis - so rather than reviewing each game in isolation, the coach teaches you knowing the context of all your previous games. i’ll share more soon on how i’m going about it
i mentioned earlier that i was working on user activation - by engineering the "aha!" moment that shows the best of what my product has to offer.
good news:
i did
bad news:
it's not enough. ONLY 4 users return. no one else has come back after signing up.
a while ago i’d built my own strava dashboard so i wouldn’t have to pay for strava premium- it was pretty cool, you could walk through your run like a videogame.
TIL strava API is now for subscribers only.
i think free APIs will get more and more scarce from now on
@sflorimm Coming from a Devops & Platform Engineer:
When you need to fix something quick (especially when it is customer impacting), do the thing that doesn't scale:
which in this case is to scale (horizontally) lol.
Expensive in the short term, but protects UX. Rearchitect later.
why it's unglamorous (to me):
1. it seems harder to charge for one feature (despite how good it is) than it is for a whole range
2. improvement plateaus. when you add a new feature, it's really easy to make big improvements, but you can't keep improving at the same rate.
without getting into too much detail, i'm going to use the code i wrote to evaluate a single chess game and coach a user through it to also evaluate their last 50 or so games, followed by a structured plan for improving, that they can follow on the app.
more soon.
after struggling with distribution for the last month or so i've decided to change tactics. now that i've been active on the chess communites (and build in public) i have a sense of what type of posts typically draw interest.
CQS stands for Contributor Quality Score.
reddit moderators use it to automatically filter out content.
so if you want your reddit posts to reach a wider audience, you need a high CQS.
pro tip: check out r/WhatIsMyCQS
Unpopular opinion posts don't get many upvotes.
But they do get many, *engaged* comments, which boosts your CQS.
Easy way to tell is whether your post starts showing up first when filtered by "Best".