I'm super hyped to announce the upcoming playtest for Rising Spirit.
The playtest is going to be totally public and features the beta version of our Demo.
You will kick things off in Atlanport and fight to get your boxing license.
You can sign up for the Playtest right now on our Steam page Link is on my bio
ya daha önce 600 wl ile benim ve arkadaşlarımın çok sevdiği ama diğer insanların sevmediği bi slop yayınlamıştım şu ana kadar 1200 dolarlık satış elde etti bunun da çoğu ilk 3 ayda gelmişti yıl 2022 galiba
başka stüdyolarda çalıştığım bir kaç release'i isimsiz vereyim
800 wl ile çıkış => 225 kopya ilk 3 ay yıl 2023
7k-8k arası bir wl ile çıkış 5200 kopya
1k => parti oyunu ilk ay 800 kopya
başka bir parti oyunu yaklaşık 900 wl => 400 kopya
bi tane daha proje var da onu söylersem yarra yiyebilirim aşırı düşük wishlist 1500 kopya falan hala satılıyor şu an.
nasipse önümüzdeki yıl benim iki oyun release olaylarına girecek
birisi 1100 wishlist
diğeri 120 wishlist şu an next fest cart curt bakacağız
@EfeAliBozkurt_@dlnsq hocam max 7k görünüyor mobilde
120 dolar şu an 6100 falan yapıyor
daha önce angola dan falan vergisiz alıyodum da şimdi olmuyor :(
so you just saying artists are not try to copy their favorite artists, their composition, lighting, renders ?
you know for improvment you need to copy things
like we used to copy some codes from the developers who more better than us and believe it or not some of us actually try to learn their approach and create some new ways maybe some more optimization maybe more readability but ofc that was behind the past now :D
I have no idea whats up with the big walk thing but i can't understand this.
Why is using AI for artistic work considered unacceptable, while using it for programming seems to be perfectly fine?
I've spent years learning how to code, improving my skills, and getting better at something I genuinely care about. Why is it suddenly okay to automate that part of my work, but not other creative fields?
Just to be clear, I'm not anti-AI. I think anyone working in this industry understands that using AI has almost become a necessity. If you don't adapt, you simply fall behind. Companies can replace you incredibly quickly if you can't keep up with the speed AI brings to the workflow.
I just find it strange how differently people treat AI depending on which part of the creative process it affects.
Unpopular opinion time, but anybody that actually codes and works in a development industry, and actually read this article, would agree this doesn’t matter at all.
Please stop punishing developers for using code assist tools… Punish them for generating music and art.
nah man y'all just looking from your own perspective.
I shared tons of open source games on git, i answered tons of questions at stackoverflow at reddit at unity forums but it was for only helping people not training ai.
If you want to be against at gen ai be it it's your right
but why y'all are okay with the coding, it's hypocrite.
ahhh i miss arguing about the design patterns with my friends or when making a game ai (not fucking llm ofc)
arguing about the state machines, goap or behaviour tree
sometimes we just mash things together and call it a weird names to figure that solution is actually exist some dude found on 90's lol
3d modeller zaten sayısal değerler olduğu için ai ile üretebiliyorsun
bi de bunlarda tonlarca train edilmiş model var, zamanında insanlara yardımcı olalım diye sketchfab'e yüklediğimiz tüm modellerle eğitmişlerdir büyük ihtimalle.
böyle arayüzü olmayan ai araçları bile kodla 3d model üretebiliyor