igual fuera de joda a alguno mas le pasa que esta tan acostumbrado a arrancar el dia con el stream que cuando el loco no prende no saben que carajo hacer en la mañana
@tarmo888@__silent_ yet that smaller area proved to be too big for them anyways.
Again, none of the core systems worked properly, animations were broken, punches didnt connect, and car combat was jankier than that vin diesel gta clone from the 360.
Driver 1 was fun at least
@__silent_ if the scope was a driver 1 style linear campaign without all of these systems they would've had a lot more headroom to at least focus on making the cars not feel like toys
yet another case of "industry veteran thinks he can make a AAA game out of duct tape and lunch money"
@theethanw04@CHSundberg na screw this guy and his studio maybe next time figure out your core systems before increasing the scope to an open world game and then failing spectacularly
@TheAdmiester criticism towards fh as a whole has been building up for a while now and it just happened to blow up in this instance. GT has been playing it nice and easy ever since the initial launch fiasco which was a long ago.