Cat Years π± #CodedexCatYears#CatsLovers#code#cats@codedex_io
let see how old my 9 years old cat and my 6 years old cat is in human years.
code:
//variables for the cats;
int cat_1,cat_2;
//enter their age of Cat_1
std::cout << "Welcome to the Cat Years program! This only works for cats older than 2 years old. Cat #1: ";
std::cin >> cat_1;
int human_1 = (cat_1 - 2)*4 +24;
// enter the age of Cat_2
std::cout << "Welcome to the Cat Years program! This only works for cats older than 2 years old. Cat #2: ";
std::cin >> cat_2;
int human_2 = (cat_2 - 2)*4 +24;
//output of their ages
std::cout << "the first cat is: " << human_2 << " in human years.\n";
std::cout << "the first cat is: " << human_1 << " in human years.\n";
output:
Opus 5.5 + /anatomy skill is insane for motion animation
β’ Interactive isometric wireframes you can rotate, inspect and explore
β’ WebGL shaders for fire, water, plasma and more
β’ Real 3D motion, with individual parts that rotate
send to Claude:
https://t.co/3c9pJq05FV
#knighthood@codedex_io
I was declared as a knightπͺπ₯
code:
std::string name = "Aland";
std::cout << "In the name of the Warrior, I charge you to be brave.\n";
std::cout << "In the name of the Father, I charge you to be just.\n";
std::cout << "In the name of the Mother, I charge you to defend the innocent.\n";
std::cout << "Arise, " << name << ", a knight of the Seven Kingdoms.";
output:
#codexTemprature#Brooklyn@codedex_io
A program for converting Brooklyn current temperature from Fahrenheit to Celsius
code part:
// C=Celsius F=Fahrenheit
double F = 59;
//using a formula to change from Fahrenheit to Celsisus
double C = (F - 32) / 1.8;
std::cout << "Today temprature at Brooklyn from Fahrenheit: " << F << " to Celsius: " << C;
out put:
If you can write CSS, you can write GSS { β }
I've been dreaming of this for years: a language to build 3D scenes like you write CSS. Selectors, cascade, :hover, keyframes⦠compiled to one GPU shader.
Meet GSS: GPU Style Sheets.
https://t.co/0Oh5U5ts4V
#shader#glsl#gss