@simonwesterlund@smugscream@_bk_nash@JoePompliano Totally. You always want 2:1 even for high speed. But all cameras are super sensitive these days. Best tradeoff. Way better to have oversensitive chip that high iso / low dr!
@smugscream@_bk_nash@JoePompliano Admittedly that is exactly like all video cameras now. Depending on lens selection, they are all super sensitive.
I'd think for sports you would want a deep depth of field. However it really depends how and what the cam is used for in the broadcast.
One free tool opens a portal to some of the most bleeding-edge synthesis and effects tools out there. Let's break it down -- what's there for creators, but also why pretty much everyone will want to grab this.
plugdata 0.9.2 megaguide:
https://t.co/shLmcqfAHA
massive shoutout to @TimSchoen927477 for all the work he's doing on plugdata and making it so much easier to use!! πββοΈπββοΈπββοΈ
@lingodotdev Horrible when one finally gets the perfect name, then discovers the .com was registered 10mins ago!
AFAIK https://t.co/F9FDTDHNwj is the only safe way to search for a unique name.
@ZacksJerryRig It's getting much harder last three years. Dunno if it's me, case, or design. But latest gen stuff feels much more resistant.
There must be a chart for this.
Animation of the Patchform welcome screen.
The gradient changes over time, and the waveforms slowly morph.
Nice little touch, to make Patchform feel alive.
Ton Roosendaal, creator, CEO, and chairman of Blender, is stepping down in 2026 after over 30 years.
He will move to the Blender Foundation supervisory board: https://t.co/wctPYCfp3V
@c__byrne Yeah. It's amazing how resource hungry a node editor can get, and the tricks that need to be used to make it responsive and not bog down with many nodes.