UNIGINE 2.21 is out
New animation system, AI-ready workflow, DataBridge for RT integrations (Python, C++, C#, REST), major performance gains, new templates, ROS2 update, and Editor improvements.
Built for large-scale simulation & robotics.
More: https://t.co/BhtdElk5YD
Watch the Houdini 21 Keynote from SIGGRAPH 2025! Discover new KineFX motion mixer, muscle system improvements, MetaHumans integration, Copernicus GPU Pyro solver, built-in ML tools, Vulkan support, and more. Today at 10 am PST!
https://t.co/lFfUyrmodZ
I'm running a big sale on all my courses and my book. If you can do me a favor and retweet this, I would really appreciate it.🙏 Thank you! #Blender#b3D#Blender3D
⏳ Our Black Friday event is almost over, but we’re going out with a bang!
💥 Get a 50% discount on a Perpetual License — pay once, use forever, and unlock a lifetime of powerful, scalable tools at an unbeatable price!
⏰ Hurry, our offers end Monday so grab yours while you still can: https://t.co/8XIfGskk1m
🤯Check out this world's first look at our upcoming update! It is insane: from Terrain Generation to Realtime Raytracing in the viewport and so much more! It's packed! 🚀
📢 Help us spread the word by sharing and liking the post! And drop a 🔥 below if you're as excited as we are!
Houdini 20.5 Sneak Peek - check out some of the upcoming new tools and enhancements that will be in the next public version of Houdini! More information to be revealed at the Paris launch on June 18, 2024.
Is it possible to create procedural 3D wood inside of @InstaMAT_io ? Something like the cool Blender add-on Carvature from Lovepoly? If so, could you point me in the right direction? Maybe a tutorial 😇
📣 Breaking news! We have decided to remove the mandatory data-collection requirement from the FREE Pioneer License! The website has already been updated to reflect this change 🥳
UNIGINE Engine 2.18 is out there!
Performance optimizations, built-in VR, new exposure & tonemapper, new event system, asynchronous shader compilation, animation improvements.
C++ and C# APIs, free for small indie developers.
https://t.co/jslgKialK7
Houdini 20 Sneak Peek - have a look at a small preview of some of the new tools and functionality coming in November! We will have the launch presentation next week - more info then!
📢 Marmoset is proud to announce Toolbag 4.04, a free update for all Toolbag 4 users. New features include Ray-Traced Depth of Field, Motion Blur, Advanced Light Sampling, and Autosave! Check out updates to Camera Grain, Lens Flares, and Shadow Catchers.
https://t.co/8aESAV6O5T
#PopcornFX 2️⃣.1️⃣2️⃣ is now available!
You can now preview render-target sampling in-editor, use depth-based collisions in the GPU sim, edit 3D curves in the 3D viewport, and see package content details in the marketplace!
https://t.co/6I4XvMv5S2
#vfx#realtimeVFX#UE5#Unity#O3DE