With @amnode, we're remaking one of our first games, COLORACE, in WebGL with #threejs
As it's currently in beta, I'll be focusing on enhancing performance, adapting the game for mobile, and refining gameplay based on player feedback.
➡️ https://t.co/4tUogLN2oC
@FlorentGorgesFR Est-ce qu’il n’y aurait pas un autre format plus pratique pour laisser des messages, souvenirs ou autre ? Via un site par exemple, ou peut être lancer un hashtag sur les réseaux qui soulignerait les différents moments qui nous ont tous marqué sur nes/famicom ?
"How Cameras in 2D Games Work" by @ansimuz
>nice overview of different camera techniques in 2D games: horizontal position-locking camera (smb2), camera trap (sonic mania), fixed grid camera (the legend of zelda) and more... #gamedev
📽️full 6 min video: https://t.co/HulLiY0Jo2
CONGRATS, Zero Master! Finally, after 24 years! "To win the game you must get 100% on level 15 by John Romero." Great trick getting to that secret! https://t.co/Im9BSP5Eyh #doom