With @amnode, we're remaking one of our first games, COLORACE, in WebGL with #threejs
As it's currently in beta, I'll be focusing on enhancing performance, adapting the game for mobile, and refining gameplay based on player feedback.
➡️ https://t.co/4tUogLN2oC
Every time a sale is made on @Shopify this Black Friday weekend, it shows up on this 3D globe.
It runs at 120fps in the web with a full 3D environment, physics engine, music synth, VR support, and more.
It’s hard to believe it's a React app 👀🧵
Finished another side project from months ago, working with particles is so fun.
➡️ https://t.co/xIGJXQz1VI
Made with #threejs, #r3f and @bruno_simon 's course for the shader part.
Testing the possibilities offered by @pmndrs 's #r3f and #drei for infographics and dataviz. Thanks for the wonderful tools : https://t.co/mmdwk8zS2n
#threejs#materialui
TADAAAM!
📸 Nouvelle vidéo : découverte de Zustand en React, un de mes outils préférés pour gérer le global state.
https://t.co/84bKR5QK0j
Je tente un format sans cut, découverte à la cool. Bon, fail pour le challenge des moins de 10 minutes.
Enjoy !
Project Cars Configurator Is NOW Live!
Ready for a race-like experience with the new AMG GT 63?
Buckle up, engine start, departure!
🏁🏁🏁
Start your configuration journey here:
https://t.co/uiuZsOfaqX
⚡️Live: https://t.co/ZlQYZUUYfZ
Very proud to complete this project with @neotix made in partnership with https://t.co/VCsYbRjkrm using #threejs and #r3f. A digital experience for @dfc_plc. Experience sustainable farming on a 3D virtual Canadian dairy farm 😍.
#threejsJourney
Scout a mysterious planet in search of a new home in Jett: The Far Shore, coming to PS4 and PS5 in 2021. New gameplay and DualSense details: https://t.co/MccqGXHwT4
so, i'm releasing 2 rather specific libs today. one is cannon-es, a esm port of cannon by @schteppe: https://t.co/5V9aMpgvkP (looked unmaintained, didn't bother making a PR) and the other is use-cannon, a super rough web worker bridge for physics in react: https://t.co/l23bW9R8WF
Let's talk about tweening curves! These curves are amazing, I use them all the time and I've built myself a set of tools to access them everywhere. Here's a thread about CURVES. 👇
#madewithunity#gamedev#unitytips