@justMizuyuki Yeah in the case of Riftbound decks seem to be relatively similar to another for a given legend, with only a few variations in builds. This is likely due to the legend requiring you to build around it (in tandem with small card pool).
@StanCifka@lsv@SaffronOlive I will say I think its weird that some players like the fact that you can win vs more skilled players if they get screwed and you don’t. The outcome of those games don’t really say anything about your own skill or showcase improvement.
@StanCifka@lsv@SaffronOlive It’s certain that screw/flood doesn’t feel good, but I think that the strategies that exist because of lands like landfall, oops, scapeshift etc. far outweighs the downsides of mana screw. In this era of design screw and flood are very unlikely, it just doesn’t feel that way.
@on_jonesy@gazmon48 Not anything. Specifically lands (runes, gems, energy etc) can be more than resource generation. The same is not true in other TCGs.
@TeeCGGaming rune that turns into a unit or draws cards). I think that the recent designs that ask you how many runes you have are pretty interesting and shows that there is more design space to explore surrounding runes which makes me excited. 4/4
@TeeCGGaming I think Riftbound has a very innovative and interesting approach to a mana system which I find fascinating, with the main interest point being power costs, but so far, the only thing that Runes do is make energy and power. Runes aren't the wincon (and I doubt they'll make a 3/x
@C_Tobin@710wonderdev iirc its so that they can push patches on a schedule independently of league since it’ll be on its own client
take that with a grain of salt though im not a riot employee
@Mengu09 Recently my LGS announced their dates for the upcoming RCQs, last time I played in the RCQ I joined on whim because the promo was Ocelot Pride. I took a look at the current promos and decided I wasn’t going to play.
Now I’m selling some of my collection to buy Riftbound cards 😅
⭐️ REM'S LIL' HELPERS RT GIVEAWAY! ⭐️
*Winner is randomly chosen
*RT + Like to enter!
Make sure your DMs are open so I can reach out if chosen!
🌙 They're also available for pre-order at my store! (link below) CLOSING 7/20
My time at Riot and on TFT as a Game Designer has come to an end. Just under 10 years, and to be honest I thought it was going to be longer, but sometimes things change.
-------------------------------------------------
I’m so grateful for what I was able to be a small part of, and able to accomplish in the last decade. It’s been a dream career, and I have got to do so much thanks to Riot. Even trying to list it all feels insane what I managed to do in this time. And the crazy 7 years on TFT where I got to design, balance, teach, lead, and more for my job, but then also build a community, stream, cast, go to events…it’s just been amazing. Ending on stuff like the Unlock system and a couple other things…I’m heading out proud.
To everyone I worked with over the years, thank you for letting me be a part of everything we accomplished. I hope I managed to teach you something or bring you joy in some way. I genuinely hope our paths cross again in the future.
To everyone who supported TFT or me over the years, you have no idea what it means to me. I cherish all the moments over the years, and they’ll keep me going. I am so blessed to have been a part of your lives and thank you for letting me bring some fun into your world.
-----------------------------------------------------
So…what’s next for me? I’m trying to figure that out.
First off, since I was on sabbatical and am terrible at relaxing/not working, I have been making my own small indie game. I’m about 2 months into development and have already had folks playtesting some early builds. I’d say the game is like 20-30% done, but my goal is to release it as a full game. It’s been fun keeping my skills sharp in a different space, and I hope to share it with you all someday.
Beyond that, I’m keeping my eyes open for other opportunities. I’ve had a few conversations here and there already during my Sabbatical. It’s a brutal industry right now, so I’m taking one day at a time and figuring out what’s next for me, whether it’s working on another studio’s game or even my own thing.
And I’d love to find a space to do some content creation and be able to share my knowledge of game development. But that may take some time to figure out how to do it right.
-------------------------------------------------------Again, thank you for everything these last 10 years. It’s a big change and I’m nervous but hoping it all works out. Until next time, take it easy!
-Mort
@MediaOffline1@Mengu09 https://t.co/bfgXgZ95it
Most decks were cascading into Crashing Footfalls with Force of Negation backup since you can do it on your opponent’s turn.